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One D&D Expert Classes Playtest Document Is Live
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<blockquote data-quote="Minigiant" data-source="post: 8786890" data-attributes="member: 63508"><p>I designed a flavorful and balanced version of Favored Enemy and Favored Terrain before 5e was announced back on the old WOTC forums then refined it when DND Next was announced when the community was clamouring for "+2 damage vs dragons again". The idea was massively popular on the forums and I heavily suspect the 5e copied it to create most of the 2014 Hunter subclass.</p><p></p><p>Ranger having bonus damage to injured foes, bonus attacks vs hordes, bonus damage to all large creatures, bonus damage to all humanoids, bonus speed, swim speed, climb speed, resist charm, resist fear, resist elements, anti magic tactics, antiwarriot tactics, anti sneak tactics, defense vs groups defense vs solos. Etc etc.</p><p></p><p>Thought of all that back when 4e was buzzing.</p><p></p><p></p><p>Many do. Many don't. </p><p></p><p>The issue is WOTC has tunnel vision on the class design at times.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 8786890, member: 63508"] I designed a flavorful and balanced version of Favored Enemy and Favored Terrain before 5e was announced back on the old WOTC forums then refined it when DND Next was announced when the community was clamouring for "+2 damage vs dragons again". The idea was massively popular on the forums and I heavily suspect the 5e copied it to create most of the 2014 Hunter subclass. Ranger having bonus damage to injured foes, bonus attacks vs hordes, bonus damage to all large creatures, bonus damage to all humanoids, bonus speed, swim speed, climb speed, resist charm, resist fear, resist elements, anti magic tactics, antiwarriot tactics, anti sneak tactics, defense vs groups defense vs solos. Etc etc. Thought of all that back when 4e was buzzing. Many do. Many don't. The issue is WOTC has tunnel vision on the class design at times. [/QUOTE]
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