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One D&D is one D&D too much (-)
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<blockquote data-quote="DND_Reborn" data-source="post: 8738302" data-attributes="member: 6987520"><p>Yeah, it was. If this is the level of stuff to expect in a couple years, it will be pretty bad stuff. It just frustrates me because I feel like over and over again people keep bringing up the same things and very little of it gets addressed by WotC.</p><p></p><p>I doubt I'll bother, TBH. I'm a dying breed of D&D player and I know it. Eventually, I'll say the wrong thing or go too far and get banned from here even (I've already had 2 warnings <img class="smilie smilie--emoji" loading="lazy" alt="🤷♂️" title="Man shrugging :man_shrugging:" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f937-2642.png" data-shortname=":man_shrugging:" /> ).</p><p></p><p>The only WotC product I like and found "better" was d20 Star Wars. I loved playing the WEG d6 SW, but for some reason the d20 system and the design for d20 Star Wars seemed superior to me and just "worked" for the game. When we finish our current D&D game on Saturdays, we're going to d20 SW for a while--as some players want to try it.</p><p></p><p>I explained to one of the new players in the Monday night group about Vitality being spent for Force powers and he loved the concept, asked why spells don't use a similar system in D&D? I told him, honestly, I wish they had.</p><p></p><p>When I looked into 5E for the first time, I was SO hoping they would incorporate the Vitality/Wounds system, but (surprise, surprise) it wasn't there...</p><p></p><p>Anyway, I figure this can be a thread for anyone else who feels like venting. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 8738302, member: 6987520"] Yeah, it was. If this is the level of stuff to expect in a couple years, it will be pretty bad stuff. It just frustrates me because I feel like over and over again people keep bringing up the same things and very little of it gets addressed by WotC. I doubt I'll bother, TBH. I'm a dying breed of D&D player and I know it. Eventually, I'll say the wrong thing or go too far and get banned from here even (I've already had 2 warnings 🤷♂️ ). The only WotC product I like and found "better" was d20 Star Wars. I loved playing the WEG d6 SW, but for some reason the d20 system and the design for d20 Star Wars seemed superior to me and just "worked" for the game. When we finish our current D&D game on Saturdays, we're going to d20 SW for a while--as some players want to try it. I explained to one of the new players in the Monday night group about Vitality being spent for Force powers and he loved the concept, asked why spells don't use a similar system in D&D? I told him, honestly, I wish they had. When I looked into 5E for the first time, I was SO hoping they would incorporate the Vitality/Wounds system, but (surprise, surprise) it wasn't there... Anyway, I figure this can be a thread for anyone else who feels like venting. :) [/QUOTE]
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