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*Dungeons & Dragons
One D&D Permanently Removes The Term 'Race'
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<blockquote data-quote="Marandahir" data-source="post: 8844713" data-attributes="member: 6803643"><p>Heck, I've heard official D&D talking heads use the shorthand of Archetype instead of the subclass Jargon. There was even a push in the past to get rid of Ranger Archetype and replace it with Ranger Conclave because every other class had their own unique subclass group name, save Fighter and Rogue with the otherwise generic Martial Archetype and Roguish Archetype (and whom of all the classes could truly get away with that because of how generic Fighter and Rogue are). And even THEN, you have D&D designers bemoaning that Fighter was too catch-bin a class, where Champion and Battle Master were generic and could be all sorts of concepts, while Eldritch Knight, Samurai, Cavalier, etc were more thematic and made more sense as unique iterative subclasses - they wished that Champion and Battle Master were separate dials from subclass, and then you could have each subclass be reflective of its own unique concept. And if that becomes the case with One D&D, they can retire Martial Archetype even and say something like "School of Battle" or something else cool (honestly, I'd have used Fighting Style as the Fighter subclass, but they wanted that to be a feat family accessible by all Warriors and semi-Warriors, so…).</p><p></p><p>And if all the above are taken as evidence, I would NOT be surprised if by late next year we're seeing Take 3 on these 48 Class Options feature the term subclass replaced entirely by Archetype, with each class having their own generic epithet for their archetypes (not specific epithet, for that would be the actual archetypes themselves alongside their genera - i.e., Primal Path of the Berserker would be the specific epithet, while Primal Path is the genera reflective of the Barbarian Class… ugh, this Linnean taxonomic structuring of character options is a dark hole of cladistic madness…)</p></blockquote><p></p>
[QUOTE="Marandahir, post: 8844713, member: 6803643"] Heck, I've heard official D&D talking heads use the shorthand of Archetype instead of the subclass Jargon. There was even a push in the past to get rid of Ranger Archetype and replace it with Ranger Conclave because every other class had their own unique subclass group name, save Fighter and Rogue with the otherwise generic Martial Archetype and Roguish Archetype (and whom of all the classes could truly get away with that because of how generic Fighter and Rogue are). And even THEN, you have D&D designers bemoaning that Fighter was too catch-bin a class, where Champion and Battle Master were generic and could be all sorts of concepts, while Eldritch Knight, Samurai, Cavalier, etc were more thematic and made more sense as unique iterative subclasses - they wished that Champion and Battle Master were separate dials from subclass, and then you could have each subclass be reflective of its own unique concept. And if that becomes the case with One D&D, they can retire Martial Archetype even and say something like "School of Battle" or something else cool (honestly, I'd have used Fighting Style as the Fighter subclass, but they wanted that to be a feat family accessible by all Warriors and semi-Warriors, so…). And if all the above are taken as evidence, I would NOT be surprised if by late next year we're seeing Take 3 on these 48 Class Options feature the term subclass replaced entirely by Archetype, with each class having their own generic epithet for their archetypes (not specific epithet, for that would be the actual archetypes themselves alongside their genera - i.e., Primal Path of the Berserker would be the specific epithet, while Primal Path is the genera reflective of the Barbarian Class… ugh, this Linnean taxonomic structuring of character options is a dark hole of cladistic madness…) [/QUOTE]
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