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*Dungeons & Dragons
One D&D Permanently Removes The Term 'Race'
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<blockquote data-quote="M_Natas" data-source="post: 8845406" data-attributes="member: 7025918"><p>I think it is good to move away from "race". Even without the racist problematic usage of that term it is just wrong. Humans and Elves are not different races. There is no race in any scientific way outside of breeding stock (like dog races). It is an outdated concept that never was used correctly and in the majority of cases to discriminate. But also it is not a medieval term. It started to get usage in the 15th century. It is quite a modern word and thus not fitting for a medieval based fantasy setting.</p><p></p><p>That's why I also don't like the term species. That started to get used in that context in the 18th century, so an even more modern word. I could imagine that the sage dwarf Charelius Darwinius would use the word in game but not as a commonly used name. Also it brings a lot of problems with it. Different species usally can't create offspring with each other. Elves, Humans, Orcs, Dwarfs, Tieflings ... all can. So species would be used incorrectly in these cases.</p><p></p><p>I would propose the term Folk. The Goblin folk, elve folk and so on. And the subcategory could be tribe. The Elven folk from the woodland tribe (woodelves). Folk is a medieval term. It feels medieval. It fits directly in a fantasy setting and is not immersion breaking. With the Folk and Tribe name you don't have to worry about scientific accuracy, interbreedability and usage history.</p></blockquote><p></p>
[QUOTE="M_Natas, post: 8845406, member: 7025918"] I think it is good to move away from "race". Even without the racist problematic usage of that term it is just wrong. Humans and Elves are not different races. There is no race in any scientific way outside of breeding stock (like dog races). It is an outdated concept that never was used correctly and in the majority of cases to discriminate. But also it is not a medieval term. It started to get usage in the 15th century. It is quite a modern word and thus not fitting for a medieval based fantasy setting. That's why I also don't like the term species. That started to get used in that context in the 18th century, so an even more modern word. I could imagine that the sage dwarf Charelius Darwinius would use the word in game but not as a commonly used name. Also it brings a lot of problems with it. Different species usally can't create offspring with each other. Elves, Humans, Orcs, Dwarfs, Tieflings ... all can. So species would be used incorrectly in these cases. I would propose the term Folk. The Goblin folk, elve folk and so on. And the subcategory could be tribe. The Elven folk from the woodland tribe (woodelves). Folk is a medieval term. It feels medieval. It fits directly in a fantasy setting and is not immersion breaking. With the Folk and Tribe name you don't have to worry about scientific accuracy, interbreedability and usage history. [/QUOTE]
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One D&D Permanently Removes The Term 'Race'
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