I was thinking "Helicopter Whirl!" And then relegating the character to pre-teen status and kiboshing itNifft said:"What feat is that?"
"Chimp Grip!"
Cheers, -- N

I was thinking "Helicopter Whirl!" And then relegating the character to pre-teen status and kiboshing itNifft said:"What feat is that?"
"Chimp Grip!"
Cheers, -- N
3.5 FAQ said:A reach weapon doubles its wielder’s natural reach, but
only if the weapon is at least of an appropriate size for the
wielder. Wielding a “too-small” reach weapon grants no reach.
An ogre (Large) wielding a Medium or smaller reach
weapon gains no reach from the weapon, and could thus attack
foes either 5 feet or 10 feet distant (as normal for a Large
creature wielding a non-reach weapon).
Diirk said:This bit doesn't make sense either; if a human wielding an appropriately sized longspear can attack at 10' but not 5', then when an ogre picks up the same weapon why can he use it to attack at 5' ?
The SS variant is the +x reach variant, isn't it? So a Medium/Small reach weapon gives a +5 reach (or 10ft reach for Small/Medium and 15ft for Large)?Hypersmurf said:Well, this is why I prefer the Savage Species system, personally. But I can picture the ogre holding the spear up higher/further back than the human can to attack an adjacent square with it.
Cameron said:The SS variant is the +x reach variant, isn't it? So a Medium/Small reach weapon gives a +5 reach (or 10ft reach for Small/Medium and 15ft for Large)?
Yep. That is the variant I was thinking of. I tend to use it myself.Hypersmurf said:Effectively, it 'shifts' a creature's natural reach outwards.
If you picture a creature as threatening a certain number of concentric rings - a Small or Medium creature threatens one ring, a Large creature two, and a Huge creature three. With a reach weapon of appropriate size, the Small or Medium creature still threatens one ring, but it's shifted outwards by one ring. The Large creature still threatens two rings, but they're the third and fourth, not the first and second - his reach is shifted outwards by two rings. And the Huge creature's three-ring reach is shifted outwards by three.
So, now consider a reach weapon of a certain size to shift a creature's natural reach by a fixed number of rings. A Small or Medium reach weapon shifts reach outwards by one ring, whether the wielder is Small, Medium, Large, or Huge. So the Large creature with a Medium longspear threatens two rings, shifted by one... he thus threatens 10 feet and 15 feet, but not 5 feet. A Large reach weapon shifts by two... so the human using a Monkey-Gripped Large longspear threatens one ring, shifted out by two - 15 feet, but not 5 or 10 feet.
Tiny reach weapons have no effect for a creature with a reach greater than 0, but for the Tinys, it permits them to threaten adjacent squares (instead of their own square).
-Hyp.
Cameron said:Yep. That is the variant I was thinking of. I tend to use it myself.
Hypersmurf said:No, the Kenku. His allies don't benefit, so they won't care
-Hyp.