Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
One of my players is attempting to hit on one of my NPCs!!!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dwimmerlied" data-source="post: 6139920" data-attributes="member: 6706967"><p>Understood. This is more or less the same way I do things, though I do permit myself to consider impromptu changes where I come to see an opportunity that I didn't see before. This whole issue is a prime example of this.</p><p></p><p>I wonder if I can accurately get across my feelings on this; thing is, this is a particular issue and quite seperate from how I might handle others, because it provides opportunity I didn't forsee; this isn't the only time I've gamed with people of differing orientation than me, and I think its important. To be honest, and this might make me a bad person, but I don't really want to put in too much thought about sexual orientation, and I don't want to have to be politically correct.</p><p></p><p>I think this discussion has helped me to decide to be non-committal (is this an oxymoron? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />); I don't bother to assign a sexuality to my characters, and have the default assumption be that if a character approaches an NPC, my decisions will not be based on a planned orientation, but on whether they are compatible. This could be extended to an assumption about the world (whilst most people are heterosexual in my game world, there is absolutely no barrier or stigma to being otherwise).</p><p></p><p>It could very well be interesting to throw in the twist every now and then that a particular character hits on another, and it turns out that they have an opposing orientation; but I'm leaning more toward not bothering with this because I don't want my game to become a modern soap opera <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>On the subject of just when to draw the curtains, I agree completely. Going too far is going to make that freaking weird.</p></blockquote><p></p>
[QUOTE="Dwimmerlied, post: 6139920, member: 6706967"] Understood. This is more or less the same way I do things, though I do permit myself to consider impromptu changes where I come to see an opportunity that I didn't see before. This whole issue is a prime example of this. I wonder if I can accurately get across my feelings on this; thing is, this is a particular issue and quite seperate from how I might handle others, because it provides opportunity I didn't forsee; this isn't the only time I've gamed with people of differing orientation than me, and I think its important. To be honest, and this might make me a bad person, but I don't really want to put in too much thought about sexual orientation, and I don't want to have to be politically correct. I think this discussion has helped me to decide to be non-committal (is this an oxymoron? :D); I don't bother to assign a sexuality to my characters, and have the default assumption be that if a character approaches an NPC, my decisions will not be based on a planned orientation, but on whether they are compatible. This could be extended to an assumption about the world (whilst most people are heterosexual in my game world, there is absolutely no barrier or stigma to being otherwise). It could very well be interesting to throw in the twist every now and then that a particular character hits on another, and it turns out that they have an opposing orientation; but I'm leaning more toward not bothering with this because I don't want my game to become a modern soap opera :D On the subject of just when to draw the curtains, I agree completely. Going too far is going to make that freaking weird. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
One of my players is attempting to hit on one of my NPCs!!!
Top