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Online Campaign in the IC forum!

Rhialto

First Post
I'm interested in starting up an online campaign in the In Character forum set in my world of Tur An Tiel. This'll be a chance for me to flex my muscles (metaphorically speaking), and see how things are shaping out. If anyone's interested please reply.

Players will be given 5 levels to distribute as they will, and--oh, what's the ridiculously powerful point-buy system...

Anyway, hope some people are interested. Six players are wanted. Character concepts and classes will be discussed later, if interested parties reply.
 

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I've been looking for a play by post game for a while. I've never done it but it looks like fun. I don't know anything about the Tur An Tiel world. Is that your creation?

I am flexable and willing to play almost any class. I can post several times a week, if not daily. Let me know what you need to get started.
 
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Wow, very impressive work. Your world is very well done.
I really liked the Order of Lleu and the fallen kingdom of Alba Tor, nice twist.

I'd like to play a human paladin of Lleu. I find the god that gave much of his energy to create Paladins very appealing and it would be a lot of fun to role play. I could be on a quest to bring back the glory of Lleu or something like that.

How is the order of Lleu loked at by the general public? Do many people remember their glory days? I was thinking of having character be all scarred up from being tortured by a bunch of anti- Lleu types.
 
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How are the Knights of Lleu viewed by the public...?

Depends on the public.

In the Seven City-States--

The people of Ilya, home of the Temple of Light, view the Knights as noble protectors, and champions of good.

The people of Seilen tend to view them as somewhat uptight.

The people of Talossa have other things to worry about...

The people of Averna admire their strength, but don't care for their code...

The people of Hirae dislike people who can't be bribed...

The people of Brael consider them worthy allies...

The people of Graes are terrified of them. They're terrified of everyone with a sword though...

The opinions of other nations include...

Archea doesn't like them. They do not like people who try to spread faiths not approved by the Church of Arch. The Inquisition of Vale is becoming particular vehement in its seeking of them...

Syra is neutral. As long as the Knights seek out dangerous enemies of the state, and don't act against the Empire, they're happy.

Urek Mersa views them as enemies to be sought out and destroyed, or even better to be twisted into the service of Bel Faegar. Within the borders of Urek Mersa, no Knight has ever survived capture, without conversion...

Most other nations consider them humourous and quaint, though several see them as actively subversive (most notably Mathire).

The Kingdoms of Morn view them as allies, and mourn their fall.

The Kingdoms of Dusk view them as enemies, and rejoice.
 

I'm interested...

Hey, Rhialto. I'm certainly interested, but I have some questions. I can post a number of times a week (I'd say daily, but something could make me miss a day here or there, so to be safe, let's say a number of times a week). How often would you expect people to post, when would they post, etc.?

Otherwise, assuming that things are good and will work, I was thinking that some multi-class of a human rogue/sorcerer or ranger/sorcerer would be something I'd be up for playing, with the spell list focusing mostly on illusion and enchantment. On the most basic of levels, it was some sort of cross between Robin Hood/the Dread Pirate Roberts/Ché Guevera — strong belief in a sort of fairness and justice, a general disregard for the rules and laws of the majority, and a subversive need to reimagine things in the most fundamental ways on the local and national levels. I also could see doing a fighter/rogue/sorcerer in the same vein, at a 1/2/2 or 1/3/1, but I think I can execute the concept using the options I put down above.

I think the areas with a stronger government would probably be best, so any of the more highly ordered societies or oppressive societies such as Loc Ties, Mathire, Vrus Kheinish, Averna, Achea, the Syran Empire, even Urek Mursa. Seilen could also be intriguing. I've mentioned a couple of darker places, but I see my character as either a NG or a CG, so the more at odds he'd be with the society, the more of the Ché thing would be going on. If you've got a particular place you'd put him or prefer to put him, or something to line up with the concept for the Paladin that's already been mentioned, let me know.

Best,
tKL
 
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First, this game is still developing, so I haven't got the rules down in stone as of yet. Suffice to say, I'd start the thread, and you'd post your actions, I'd post results of the actions, you'd react to the results, etc.

As for your character--any one of those nations could work, though I should point out that several of them are dominated by an elvish majority. (Loc Ties, and Vrus Khienish especially.) Just a point.

As for Urek Mersa--yes you can come from there, if you wish. But realise, this pretty much the equivalent of the Kingdom of Iuz, or one of the nastier Ravenloft Domains. Fionn the Fallen is a nasty S.O.B., and he doesn't pretend to be anything else. Neither do any of the myriad of petty nobles under him. If you come from there--well, get ready for severe psychological scarring, is all I'm saying...
 
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Hi, Rhialto. I just wanted a general idea of what the rules would be like, and that's fair enough. On another note, I could also play an elf — I have no aversion to elves, and Vrus Khienish seems pretty neat and possibly highly conducive to my character's background as I ruminate about it. I'm not sure that heavy psychological scarring is necessarily what I'm after, but...I'll pick if you want a definite, otherwise, I'll run with an Elf from Vrus Khienish (half-elf?) or a human from Urek Mersa, classed as a Sorc 3/Rang 2. The stuff posted over in the Plots and Places looks cool. I hope this gets off the ground; it looks like it'll be fun. :)

Best,
tKL
 

Thanks.

I'm probably going to set the game in Seilen...though I could change that if popular opinion went otherwise...

As for your choice--take your time. If you want specifics on the two nations, I'll give info on them.

I'm also considering adding a few classes--nothing original mind you, merely plucked from other books. Mechanics were never my strong point...
 

I'm really interested, seems like a great world :) Haven't posted before, but I have been watching the board for a couple of months (since Xmas) and this play by post looks like great fun. I'll be able to post almost everyday (something might actually keep me away from the PC a whole day) until the middle of the summer (start of July).

Not sure what class I would like just yet, considering something like and Elven ranger living in one of the supresive kingdoms. I haven't read all of the information about Tur An Tiel yet (I'm printing it out right now), but when I have I'll post a more precise character description.
 

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