• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Online Campaign in the IC forum!

Rhialto said:
Just wanted to say this is all looking very good so far, and that yes, I'm still here, and the game's still on.

Keep the PCs coming boys!

P.S. Tokiwong--Might want to change your PC's name--Terra's the name of the Goddess of Druids after all, and it might make things a bit confusing...

Also, I think you mentioned that you were interested in an alfari. I've got the stat mods and abilities done for them, if you're still interested...

Thanks for the heads up and yeah post them and I shall take a look the Alfari that is... interested I is...
 
Last edited:

log in or register to remove this ad

Ahem--the Alfari...

Modifiers-- -2 to Strength, +2 to Dexterity, -2 to Constitution, +2 to Intelligence, +2 to Charisma.

Abilities--As PHB elf, except No special Search ability. Instead---

Aura of authority: The alfari are draped in an almost mystical sense of power and respect. They recieve a +2 to Bluff, Diplomacy, and Intimidate checks.

Grace of Phoebe: The alfari still retain a tiny portion of the blessed light of Phoebe within in them. An alfari may lay on hands as a paladin 2/hp a level.

Favored Class: Bard. (Yes, Bard. Got a problem with that...?)
 
Last edited:

Sorry I haven't posted a character yet, real life has been putting the hurt on me recently, i have a couple of character ideas but really don't know what race/area/deity would fir them best yet.

Idea one:

Illusionist/Rogue (or ranger instead of rogue to make him outdoors-y) Expert at traps and concealment, loves covert operations. I thought shadow elves were mentioned somewhere in your world info but I couldn't find any good description of them, would one work for such a character?

Idea two:
Fighter/Rogue, archery expert, perhaps old (a retired sharpshoter if it were modern setting).
 


Yes, Quaesteri would make good illusionist rogues. So would Ulheru. Your choice really. I'll get up stats for both shortly.

A fact that should be mentioned.... For 'Common', put down 'Syran', which the Syrans spread everywhere in their conquests...
 

So what does the party looks like?

So far, on the board we can see

Mal Malenkirk - Fighter level 5
Kaiambus Arkhendeire - Ranger/Sorcerer level 2/3
Yunalesca - Druid level 5

Are there more that were sent directly to Rhialto?
 

Game Control said:
So what does the party looks like?

So far, on the board we can see

Mal Malenkirk - Fighter level 5
Kaiambus Arkhendeire - Ranger/Sorcerer level 2/3
Yunalesca - Druid level 5

Are there more that were sent directly to Rhialto?

I might revise Yunalesca and make her a Paladin maybe... The Alfari look interesting... and a Bard may be fun... even if people see them as useless...
 

With +2 to INT, DEX and CHA, the alfari can make great bard!

But they'd suck in close combat. I guess you could convince Mal Malenkirk to stand between your bard and an enraged ogre. With some prodding. If you promise to write a song about it. And to pay him royalties. :D
 

Game Control said:
With +2 to INT, DEX and CHA, the alfari can make great bard!

But they'd suck in close combat. I guess you could convince Mal Malenkirk to stand between your bard and an enraged ogre. With some prodding. If you promise to write a song about it. And to pay him royalties. :D

Yeah yeah making a Bard... character revise imminent
 

Ahem, the Ulheru and the Quaesteri...

Ulheru are a strange race of nomadic wanderers and con-artists who live on Eldheim. Physically, they resemble elves, though are much sturdier in build. Their skin is a light green, the color of Honeydew melon--their eyes a deep purple. Their hair tends towards a variety of rather outre shades--dark blue, bright red, light yellow, and orange are not uncommon. They are naturals in the art of illusion. They have no modifiers to stats, and recieve the following abilities--

Sharp Senses--As PHB elf, including Special Search.

Lowlight Vision--As PHB.

Masters of Manipulation--Ulheru recieve a +2 to Bluff, Perform, and Sense Motive skills, due to their extreme skills at playing with the minds of those around them.

Illusion Cantrips--As a PHB Gnome.

+2 to Illusion saves.

Quick Response--Some say that Ulheru can see into the future. Others say that they just know how to get the jump on people. Whatever it is, Ulheru get a +2 to Intiative saves.

Favored Class--Illusionist.

The Quaesteri. Shadow elves are the sadistic, fallen creatures that ages ago betrayed the Eldari and sided with Thanatos, and Morgaine. They are clever, cruel, and slightly mad. Physically, they are horribly thin, with almost emaciated bodies, and long limbs. They are not unattractive physically, but there is something slightly unwholesome looking about them, especially when coupled with the often unpleasant cast to their faces. Their skin is a pale white, the color of a sheet of paper--their eyes are a deep red. Their hair is usually black, but a few have dark red, or light grey hair.

Stat Mods--+2 to Dexterity, -2 to Constitution, +2 to Intelligence, -2 to Charisma.

Abilities--As PHB Elf, with--

Stealth--Quaesteri recieve a +2 to all Hide and Move Silently Checks.

Poison Resistance--Due to constant exposure and warping magics, Quaesteri recieve a +4 to saves against poisons.

Darkvision--All Quaesteri recieve darkvision (60'), in addition to Lowlight vision. Darkvision goes into effect when Lowlight vision cannot.

Sunlight weakness--Quaesteri recieve a -1 to all rolls in bright sunlight. Note that this assumes a normal, amount of sunlight--going abroad on a day that is heavily overcast, or being inside a dimly lit room does not invoke the penalty, nor does magical light less bright than a daylight spell. This can be overcome by the Daylight Adaptation feat.

Favored Class-Rogue
 

Into the Woods

Remove ads

Top