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<blockquote data-quote="drothgery" data-source="post: 33896" data-attributes="member: 360"><p>I'm thinking about tossing my hat into the ring an volunteering to DM. However...</p><p></p><p>1) If I did, the game would get 'reset' from the beginning, as Lila wouldn't be a PC, though I might very well user her as a template for an NPC Aes Sedai.</p><p></p><p>2) I'm not sure 'when' I'd start things. Possbilities...</p><p></p><p>a) Run a tweaked version of the adventure in the rulebook, a short filler adventure of my own, and then <em>Prophecies of the Dragon</em>. This would be the least work for me, and for the most part you could stick with novels-era characters (though there's no way I'd allow more than one male channeler, and even that would be pushing it).</p><p></p><p>b) Start later, but still novels-era, quite possibly starting roughly where we were going to start this game. I think this is probably easiest on people familiar with the novels, as the setting is set up, but the major world-shattering events haven't happened yet. It's probably the most difficult for the DM (i.e. me), assuming I'm interested in maintaining continuity and making sure the PCs are important.</p><p></p><p>c) I've been trying to put together setting info for a distant-future game, where almost all the principals of the novels are dead or at least retired into obscurity.</p><p></p><p>d) Do something completely different, like a historical setting or a mirror-world setting.</p></blockquote><p></p>
[QUOTE="drothgery, post: 33896, member: 360"] I'm thinking about tossing my hat into the ring an volunteering to DM. However... 1) If I did, the game would get 'reset' from the beginning, as Lila wouldn't be a PC, though I might very well user her as a template for an NPC Aes Sedai. 2) I'm not sure 'when' I'd start things. Possbilities... a) Run a tweaked version of the adventure in the rulebook, a short filler adventure of my own, and then [i]Prophecies of the Dragon[/i]. This would be the least work for me, and for the most part you could stick with novels-era characters (though there's no way I'd allow more than one male channeler, and even that would be pushing it). b) Start later, but still novels-era, quite possibly starting roughly where we were going to start this game. I think this is probably easiest on people familiar with the novels, as the setting is set up, but the major world-shattering events haven't happened yet. It's probably the most difficult for the DM (i.e. me), assuming I'm interested in maintaining continuity and making sure the PCs are important. c) I've been trying to put together setting info for a distant-future game, where almost all the principals of the novels are dead or at least retired into obscurity. d) Do something completely different, like a historical setting or a mirror-world setting. [/QUOTE]
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