Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Only play with people you'd be friends with...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Telperion" data-source="post: 1687991" data-attributes="member: 15711"><p>I agree with your thinking. I use the local university to recruit new players. 90% of those players that I DM for are total strangers to me and to each other. Sometimes people simply don't like what I offer them, but far more often they like what I show them and stick around. Some players don't stick around for no longer than a single session, but that's okay. Since I have a large pool from which to draw players from there will always be others who are more interested in my games.</p><p></p><p>The thing is that I can't spend actual campaign time finding the right people to game with. So, I run practise session at the local RPG club before introducing them to my campaign. Everyone interested can attend these practise sessions, and it really is a nice chance for newbies to get into the game a bit before being thrown into a full-fledged campaign. </p><p></p><p>The reality is that I don't like everyone that I game with, but that doesn't stop me from having a good time with them. Once I leave the game they are out of my life until the next game. No hassle, no trouble. I also allow every player in my campaigns the possibility of stepping out gracefully. When strangers start playing with each other it is quite possible that personalities clash, but I have found that most players can keep their personal lives seperate as well as I can as a DM.</p></blockquote><p></p>
[QUOTE="Telperion, post: 1687991, member: 15711"] I agree with your thinking. I use the local university to recruit new players. 90% of those players that I DM for are total strangers to me and to each other. Sometimes people simply don't like what I offer them, but far more often they like what I show them and stick around. Some players don't stick around for no longer than a single session, but that's okay. Since I have a large pool from which to draw players from there will always be others who are more interested in my games. The thing is that I can't spend actual campaign time finding the right people to game with. So, I run practise session at the local RPG club before introducing them to my campaign. Everyone interested can attend these practise sessions, and it really is a nice chance for newbies to get into the game a bit before being thrown into a full-fledged campaign. The reality is that I don't like everyone that I game with, but that doesn't stop me from having a good time with them. Once I leave the game they are out of my life until the next game. No hassle, no trouble. I also allow every player in my campaigns the possibility of stepping out gracefully. When strangers start playing with each other it is quite possible that personalities clash, but I have found that most players can keep their personal lives seperate as well as I can as a DM. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Only play with people you'd be friends with...
Top