Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Only three pillars?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Charlaquin" data-source="post: 9090970" data-attributes="member: 6779196"><p>Theoretically that could happen in any mode of play. It’s not especially likely to happen during combat, but I could see it -the Barbarian chieftain demands you prove yourselves worthy of his aid in battle, for example. Or, of course, in a game that uses some sort of “social combat” system. I’m not a big fan of such systems, but they’re basically an attempt to run social interactions using the mechanical framework and tools of the combat mode of play.</p><p></p><p>Far more likely would be for it to happen during downtime - which is notably poorly named in my opinion, since it’s not like the characters aren’t active during that mode of play. It might be better named “town mode” or “domestic mode” or something. Point is, it’s the mode of play used to execute actions over periods of time, usually in relatively safe locations like towns. That’s when I would typically expect players to attempt diplomatic negotiations with powerful figures. However, in another DM’s game I could just as easily imagine such activity as part of exploration mode - especially DMs who like to run city adventures. That’s basically what a “city adventure” really is - running the exploration mode of play in urban environments rather than dungeons.</p><p></p><p>Travel is probably the least likely mode of play for this type of interaction to occur in. I could probably come up with a case, but it would be even more contrived than the “prove your worth in combat” case.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 9090970, member: 6779196"] Theoretically that could happen in any mode of play. It’s not especially likely to happen during combat, but I could see it -the Barbarian chieftain demands you prove yourselves worthy of his aid in battle, for example. Or, of course, in a game that uses some sort of “social combat” system. I’m not a big fan of such systems, but they’re basically an attempt to run social interactions using the mechanical framework and tools of the combat mode of play. Far more likely would be for it to happen during downtime - which is notably poorly named in my opinion, since it’s not like the characters aren’t active during that mode of play. It might be better named “town mode” or “domestic mode” or something. Point is, it’s the mode of play used to execute actions over periods of time, usually in relatively safe locations like towns. That’s when I would typically expect players to attempt diplomatic negotiations with powerful figures. However, in another DM’s game I could just as easily imagine such activity as part of exploration mode - especially DMs who like to run city adventures. That’s basically what a “city adventure” really is - running the exploration mode of play in urban environments rather than dungeons. Travel is probably the least likely mode of play for this type of interaction to occur in. I could probably come up with a case, but it would be even more contrived than the “prove your worth in combat” case. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Only three pillars?
Top