• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

[OOC] A Game of Trust

wings: From a strictly rules point of view, the SRD is generally pretty specific when something deviates from the norm -- since it doesn't specify that it's anything but, there's no reason to interpret it as anything other than use a magic item - standard action. Beyond that, detaching an orb isn't really analogous to drawing a weapon, nor is tossing it analogous to attack, seeing as it doesn't require much aim. The closest common action I can compare it to is firing a bow, which involves pulling an arrow from a quiver, nocking it, aiming and shooting, all as a standard action... And it's simpler still than that. Standard action.

dpdx: I was aware of that -- it's evasion that came into play. But I double-checked that, and it can only be done in light or no armor, not the big painted breastplate, so you are correct. He still gets dropped by Fendric's attack, at least.

Anyway, I think there's about zero chance that everyone's going to come away from the encounter feeling in any way satisfied at this point, so hell. Let's move on. For future reference, while I'm open to any and all criticism regarding application of the rules, or anything else, I should make it clear that I prefer not to modify rulings, even if they are incorrect... If it's a really bad oversight on my part, that's one thing... But smaller things, even if they have a large impact, I prefer to let stand. First, because in the long run, those little mistakes are going to work in your favor as often as they work against you... And more importantly, because it doesn't do a lot of good to have every unfavorable event reviewed under the microscope. There is a good amount of role-playing value in the occasional loss, and I don't want to see that aspect of the game removed by other distractions.

BTW, as frustrating as it is, I want to make it clear that I don't fault anyone for raising any objections here. Really, it just shows that you're genuinely involved in the game, and I'm glad to see that -- I mean, you guys just scored some nice magic items and XP, and none of you died or even expended any valuable resources in doing so, and you're complaining? It just shows that you take your characters and the game world seriously, and if I take a step back from the heat I really have to appreciate that :)

Sparky: I wasn't aware that crucibleworlds was even still alive! So, no, I haven't used it in ages.
 

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Fair enough.

From a metagame perspective, I don't like it (as you probably guessed), but I can (and will be happy to) live with it. From an IC perspective, Fendric's probably not going to be fit for pleasant company for a good long time, but as we've discovered, that should help with roleplay, as the others attempt to convince Fendric that the correct course of action should be to keep all the loot you've indicated, and not spend it to, say, right grievous wrongs. :)

But never, ever take that lack of satisfaction with this one, miniscule 'situation' as an indication from me that I've lost interest in this game, because from my perspective, that will never, ever happen. And consider that I, for one, have poured heart and soul into this PbP since post 5 or so of the original thread - you'd know if it did happen.

Frankly, I was more worried about you, GP. After we didn't hear from you until almost a week after the new questions, well, I wouldn't have blamed you. But Dude, with all due respect, you're in Boise, Idaho and it's not even March Madness yet - what else is there to do? :D
 


Gods, why does ENWorld hate me so much...this is the first time that it has let me get something other than a 404 error in several days.

off to the Playing thread...
 

Yeah links all over EN World are broken after the migration. There are a number of handy links in my signature if folks want to avail themselves of them. I just spiffied it up yesterday. Links to the current story page of Casual, links to the first pages of all the story threads and a link to this very page!

I try to keep it updated, and you're all welcome to use it, though I can't reccommend enough your own entry (for those of you who don't have one) in the signature thread.

Uriel, there are links there to LEW and also to Scions (IC, OOC and RG - Whistler anyway, but you can peel out the address after the '&' at the end there and that's the RG thread).

GP, I replied to your email - thanks.
 

Don't worry about the hiatus, GP; sometimes a PbP needs it to recharge. Besides, the folks whose PCs were doing the questioning were either busy or on holiday.

So, a few questions: What time of night is it in game when the Pelorites are rousted by Shavah? Can we get a list of what was stripped off of the lead orc? And is there anything else in our possession (i.e., did Father Tanor keep the necklace of fireball)?

I look forward to resuming the game.
 


It wasn't just the axe, Dr. Z.

The armor, the necklace (possibly), and whatever else we got off him, let alone the others, is what our crew got paid for this little job. I want to make sure we, as a party, get that. Because Fendric the PC won't speak up for it, dpdx the player is.

I know Raven snagged the axe. Someone else must have got the armor, etc.
 

New player wanted

Given the extended absence of wings and Uriel of late, I think we could afford to do a little recruiting. Note that I'm not removing either of their characters, just yet; I just think an extra active poster would enliven the game a bit (now that I've reclaimed my own "active poster" status to some degree :) )

I'm going to go against my normal "jump right in" policy and ask for interested parties to post here first, since the timing isn't great for a new character introduction (unless you happen to want to play an elf, in which case the timing is perfect.) Any and all core PHB characters are acceptable, I'd just rather have a hand in their introduction to the game at the moment, as there's a lot of story stuff (my own and that of others) that could get "broken" otherwise.

As for the game so far, I suggest anyone interested take a quick browse through the threads to get an idea of the story and tone of the game -- it's actually pretty readable stuff, I've been fortunate enough to snag some very skilled writers & roleplayers along the way. But don't let that intimidate or deter you or anything, I still try to stick with the basic idea of a casual game as much as possible, meaning you're free to take your character as deep or as shallow as you like, and post as often or as rarely as you like (so long as it's often enough that we know you're still with us, and all.)

I'd give a brief synopsis, but I'm not in a brief synopsis mode at the moment. If any of the current players want to offer one, that'd really make my day. (In case I haven't mentioned, this is also one of my secret DM tricks to find out how the players have perceived the events thus far, so that I can plan based on that.)
 

Well... hmm let's see. This is just from memory.

The beginning. The place, Hedrogura. By all accounts one of the shabbier of the Free Cities. But it has a port and thriving trade. And the Arena, where criminals are sentenced to fight duels to the death. And a shining Temple to Pelor kept by devotees whose wisdom and care keep Hedrogura from becoming a complete festering hole.

A rag-tag group of adventurers, Fendric, Jellarzi, Aerda, Niccolo, Victus (who else?) meet an eccentric old Knight in a disreputable inn called Caval's Horde. He claims to be the Knight Exantrius - a legendary warrior for Good. Some think he's too old, but all are charmed by the gracious and noble old man. He recruits them to accompany him to deliver Missives of Great Import all over the realm - to bind the people of the realms together to thwart the machinations of a fallen Knight Thedoric. And then, while not far along on their journey, Exantrius dies. He passes in the night and with the dawn his spirit takes flight in the form of white bird - a dove.

Moved by the gentle purposfulness of the old Knight, the group take it upon themselves to deliver the Missives of Great Import. And that's when the trouble starts.
 

Into the Woods

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