• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

[OOC] A Game of Trust

One more time with the templating skills...

Celestial dire badger

Sheremet: CR 2; Medium magical beast; HD 3d8+12 (Animal) ; hp 28; Init +3; Spd 30, Burrow 10; AC 16; (Flatfooted:13, Touch:13); Atk +4 base melee, +5 base ranged; +4/-1 (1d4+2, 2 Claws; 1d6+1, Bite); SA: Rage (Ex); Smite Evil (Su); SQ: Scent (Ex), Darkvision (Ex), Low-light Vision (Ex), Acid Res. 5, Cold Res. 5, Electricity Res. 5, Spell Res. 8; AL CG; SV Fort +5, Ref +4, Will +2;

STR 14, DEX 17, CON 19, INT 3, WIS 12, CHA 10.

Skills: Listen +9, Spot +9.
Feats: Alertness, Toughness, Track.

Description: Sheremet is as big as Raven, only horizontal. She weighs twice as much.

Combat: Sheremet fights like a large, furry Cuisinart food processor.

Special Attacks:

Rage (Ex): A dire badger that takes damage in combat flies into a berserk rage on its next turn, clawing and biting madly until either it or its opponent is dead. It gains +4 Strength, +4 Constitution, and -2 AC. The creature cannot end its rage voluntarily.

Smite Evil (Su): Once per day Sheremet can make a normal melee attack to deal 3 pts. extra damage vs. an evil foe.
 

log in or register to remove this ad

Nice combat, had me on the edge of my seat for a few days. Never knew PbM could be so tension-filled. I'll probably let raven lvl up in a few days, work has been totally mad the last few weeks, and it prob won't get better till early may.
 

Well, I got low RP xps again, but at least my taxes are finished...

I can't use any of that gear, but I might drag some along on Alexander to sell later.

dpdx:I am out of healing spells, btw.
 
Last edited:

dpdx said:
Thanks for saying so - hope you've enjoyed reading as much as we have playing. I also had no idea I wasn't the only one who read the PbP threads for entertainment. You sure you don't want third/fourth spot on the waiting list? :)

In my case it was largely curiosity. And a bit of nostalgia. I first came to ENworld to read some story hours which frineds of mine do, and then started poking around. I had played lots of D&D in high school (back in 1e days), but gave it up when I started university -- always figured it was a hobby one should be into really intensely or not at all. Once I got to watch PbP, I realized it was possible to play an ongoing game at a reasonable pace that wouldn't significantly interfere with the rest of my life. Also, in my high school games our characters never really came alive. With one exception, I can't really say anything meaningful about the personalities of any of the lists of statistics I played. In the games I see here, especially yours, you all have so much more fun roleplaying than I ever expected.

Your game served to (a) whet my appetite, (b) show me the potential for this mode of play, and (c) tutor me in the mechanics of 3e. And I did think about joining at some of the early looking-for-new-players phases. But I decided LEW would be a better idea, if only because it would be easier to withdraw from a game with one-adventure-at-a-time groups if I decided I'd overextended myself. So far, I'm planning to stay, but not looking for any more games. So thanks for the invitation, but I'll pass.

Anyway, best wishes to the Company of the White Dove. I'll be rooting from the sidelines!
 

May be unavailable for a while

We're moving house, and my broadband gets shut off Friday, not to return for a couple of weeks at least. As a result, I may get maybe one, two chances a week to check this board, total, if I can improvise a dialup connection (got an external modem laying around somewhere).

I don't think I need to mention that there's no way Fendric will leave the Company - this PbP is the most important thing on ENWorld for me. If I have to, I'll post from the library; just not as often, possibly.

Email works, and I'll try to check it every day, if anybody needs anything.
 

Guilt Puppy, I'm thinking of having Nurthk start taking levels in Horizon Walker in a couple of levels time, thought I'd run the idea by you first just to make whether it's okay or not. What's your verdict?
 

Hey folks - just popping a note in here to tell you that I'll be inactive or only, at best, intermittently active, for a month. I'm getting married in two weeks and am busier than a one-armed paper-hanger with all the last minute details. And then I'm honeymooning. If the group over that month heads out - he'll tag along, if nothing else, because it's nice to be around folk from Hedrogura, but also because he cares... but --shhhhh-- don't let on. When he finally makes it down to the bar (after a bath) I should think he'd note the water-silvered-with-raspberry man... He'll play tunes with Niccolo if the barkeep is amenable.
 

Whee, look at the stuff that gets overlooked when you don't check TtT often enough.

Festy: No idea what the PrC does, or where to find it :) You can email me, or post a basic rundown here -- but I'll say first, my general preference is to homebrew PrC's on some level (to fit specific characters), and even when they're used from-book, I still always like to tie them into the world/storyline in some way.

Sparky: Noted, and congratulations :) I can always restore his NPC status if necessary.

Tonguez: You still around? Been a while with no warning (unless I overlooked or forgot about something) -- 6/9 is the last post I have from you. The spot's yours til at least 7/9, but if I haven't heard anything or dug up some kind of prior warning by then, I will have to let in the other folks in line, unfortunately.

Speaking of some warning: I'm moving to San Francisco in less than a week's time, and while I'm not entirely sure this will impact my posting frequency, I wouldn't be surprised. So if the game slows down, rest assured, it'll pick back up in a few weeks' time (ie once I find a more permanent place to live than my brother's couch :) )

Oh, and: It's getting to be about time for Chapter III (~500 posts, as opposed to the freakish ~1000 I let Ch. I bloat to :) )... Any suggestions for a title?

Edit: I'm also officially considering the Journals a failure, as (a) they're hardly ever updated), and (b) I go to update them today, and discover ENWorld's defalt posts-per-page changed again, meaning I'd have to reorganize the whole existing thing (granted, I could still try to standardize it to 25pp in my own posts, but that would just make the format even more annoying for the rest of you, and I think the agreement was already that the format was annoying.)

I'm going to try to achieve the same effect in the front page of this thread, replacing the synopsis with an index of "key posts" which also summarize the story (character entrances, long bits of information.)
 
Last edited:

Horizon Walker is in the 3.5 SRD.

Not sure of the exact nature of the class (no general description of the class in the SRD) however I came to think of it as the class of some kind of wandering warrior, which Nurthk seems to be on the way to becoming.
 
Last edited:

So it is! Heh, still don't know my way around 3.5 as well as I probbaly should :)

As core material, it's acceptable. I might recommend tinkering with it on two accounts:

- I'm not big on planar travel; in general it's a once-in-a-campaign thing, if at all. Of course, the rules already state you can take a non-planar terrain type -- that may be the best route. (Good news is, I don't imagine you'll stop seeing a variety of terrains any time soon.) On a similar note, I'd also consider "urban" and "rural" as distinctive terrains (Nurthk seems more like a seasoned traveler than a habitual nature dweller, so it seems like those options should be especially available.)

- I also have my doubts about the +1 attack/damage against creatures of such-and-such types, as it's not the sort of bookkeeping I'm used to, especially in terms of home-brew creatures (not to mention phrases like "+1 insight bonus on attack and damage rolls against plains creatures." bring back disturbing memories of Magic: The Gathering :) ). I'd be willing to change that to +1 insight to attack / +1 dodge to AC when fighting in that terrain (still suits the flavor of the class, but easier to use in this style of game).

I'm fine with the class as-written, though, so if you want to stick to that, go right ahead. Heck, you don't even need to tell me which version of the class you're going with, so long as you're comfortable using your own judgment to apply the appropriate bonuses. (If you have other ideas, or need clarifications, though, let me know -- I still want everyone to have the same set of rules available to them.)
 

Into the Woods

Remove ads

Top