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[OOC] A Game of Trust

Can anyone tell me where I can find the XP requirements for character levels... I've never been able to locate it in the SRD, a gross omission (or gross oversight on my part) if you ask me.
 

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It takes 1000 xp per your current level to get to the next level (in addition to the XP it took to get to your current level)... There's probably some quick handy math formula for that, but I don't know it :) Anyway, here's a table:

1: 0
2: 1000
3: 3000
4: 6000
5: 10000
6: 15000
7: 21000
8: 28000
9: 36000
10: 45000
11: 55000
12: 66000
13: 78000
14: 91000
15: 105000
16: 120000
17: 136000
18: 153000
19: 171000
20: 190000
 


Wow... I'm shocked I never saw it before.

Level 1 = 0
Level 2 = 0+1000 (1000)
Level 3 = 0+1000+2000 (3000)
Level 4 = 0+1000+2000+3000 (6000)
Level 5 = 0+1000+2000+3000+4000 (10000)
etc...

Okay - thanks GP. I'll never need to ask for this again. :)

Edit: Italicized the XP needed to advance.
 
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GP, since Tatlock's now with us as of Sparky's last post, could you give us a visual description, in case he has things (like arms/armor) that weren't evident in the bar?

And Sparky, is Oliver taking Tatlock as a cohort?

Also, just as a side note, the 5th IR looks fascinating but entirely too complex for me. Thanks for the invite, but I'm going to have to decline. Good luck, GP - if nothing else, your role as Mapmaker ought to help encourage your thirst for maps, which I for one, look forward to seeing.
 

Looking at the amount of posting evryone is eager to be on the road. Whoa.

GP, a few questions : Can I take a raven as animal companion?
You said before that you liked your own homebrew prestige classes. I'm thinking 'bout going for a bow-oriented prestige class, something like the deepwood sniper. I'll just paint some broad lines of what I'm thinking about:

"The clansmen of the north are know for their fierce prowess with the two-handed sword. Less known, but more feared are their caerderhargh, or scouts. These loners guard the lone reaches of the mountains, using their knowledge of the land to set up ambushes, raining arrows at their unsuspecting foes from afar, and then disappearing in the hils, only to return later, stalling the advance untill their reinforcements arrive."

I'd go for a medium BAB bonus progression, with bow- and maneuverabilitie related feats, and some decent skill points.

Whaddaya think?
 

Yeah sorry about that. I was overwhelmed by the combined forces of Oliver's neuroses regarding young and my meta-fear of turning away someone who the grumbliest NPC we have is being nice to...

We couldn't resist. :) And no, not a cohort.
 

dp: Tatlock is clearly without arms or armor, save a sling tied to his "belt" (which is really just a thin rope)... He's got a pretty thick, sturdy cloak, an oversized white tunic and breeches, and some extremely shoddy sandals.

Also, re: the IR, it's gotten ugly in ways of never seen in the PbP forums... So you're probably better off having passed on it. Time will tell if it will actually hold together to see the start of the game...

DrZ: Raven as an animal companion is alright, although expect confusion ("are you talking about my character Raven or my his raven?" ... "no, I was actually talking about Aerda's hawk")

For those of you who were around at the time, did Draven have a raven? I seem to remember that he did, but I could be wrong.

Also, as far as PrC's go, definitely a fine concept... I'll try to put together a "sketch" of a class based on your description, and then we'll work from there. BTW, what level are you looking at taking this class?
 

GP : Well, I was thinking on a 5-lvl prestige class, and you don't really need to hurry, it'll be a few months before I gain another level, and I'm planning on taking a few more ranger levels before or inbetween or after prestige levels, that is if Raven doesn't get his brain bashed in by an angry Fendric backed up by Hiritus.

DPDX : looks like our characters are having another nice argument. Or misunderstanding, or whatever. Just let me know when you get uncomfortable, I don't want to ruin your game. I can allways have Raven part ways with the company and get another player character. Personally I kinda, well, 'like' is a big word,enjoy maybe?, the conflicts of alignments and personalities that have developed from the start, but it's one of those moments where I really really miss the tabletop feeling. I've had some very fierce arguments ingame with friends, where our characters were very close to killing each other but we sat with big grins around the table, with the rest just sitting back and enjoying the show. I wouldn't like you to look at the screen, sigh and think "well that bloody Belgian has posted again, there goes my evening, again".
 
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No worries, Z. The arguments are part of how Fendric operates (and part of why he exists) in our game world, and if there wasn't an argument, he'd probably start one once in a while just to relieve boredom. Far from ruining my evening, your portrayal of Raven makes it interesting.

And the only way Raven (or anyone else) would get a braining from Team Sun God is if they turned against the party in combat. I don't think we're in any danger of that, and we never have been. Of course, verbal sparring matches come much cheaper than that, as you know.

GP: What's Tatlock look like now that Oliver has bought him some gear?
 

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