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FreeXenon said:
As far as remembering details is concerned - a lot has happened, we have lost a lot of posts, and the very nature of PbP games can make it easier and harder to remember the details. If there is something specific that you have encountered that is pertinent I will remind you of it.
Cool, thanks. That was how I was hoping it would be.
FreeXenon said:
You received a total of 2000gp
Great. So we each take 1,000 and we're kosher. I'll note here that Tullia did not spend all of her starting gold intentionaly. Fenris, any thoughts on my offer for a CLW wand as posted in my previous post?
FreeXenon said:
Mithril is fine. It is just a non-magical material that, when properly crafted, is masterwork and very suitable for enchantment.
Great! I'll note the mithril chain then, assuming you have no issues with it.
FreeXenon said:
Sell at the standard 50%. If you want something else taken into consideration like the ability to barter (high diplomacy check or the like) to potentially raise your selling price, we can do that as well.
Standard 50% works for me. That's what the rules are based on - and balance assumes. So 50% is fine for me.
FreeXenon said:
Your Thoughts
Since we are on kind of a break. Tell me what you think so far about how things are going. Barring the loss of the posts and the slow pace we have had what are your thoughts about the game so far? What do you like? What do you not like?.
I like the fact - and don't take this the wrong way - that it has felt like a normal adventure. I realize we are playing in Eberron ... but to my knowledge we haven't met gobs of warforged or spend post upon post on a lightning rail. I briefly played in another Eberron game with Eluvan before he up and vanished off the boards. He focused alot on the stuff that was different ... the warforged, the rails, knowing all the houses and housemarked, etc... I didn't really care for it. So - I guess what I am saying is that I like what we've done so far without going all "Eberron." I should note - I don't mind if you throw in "technological magic" like a warforged or the lightning rails, mind you. I just ask that you don't make it a huge part of the game. I hope this doesn't bother you too much. If it does, then I guess I'll just learn to adapt.
Hmmm. I'm not really happy with how that last paragraph turned out and I've rewritten it several times. I guess what I am trying to say is that I don't want to ignore that we are in Eberron, but I don't want to focus on the "different" stuff, either. As long as it is in the background and only surfaces here and there, that's cool.
FreeXenon said:
I have seen that my descriptions (specifically during combat) have not been written as clear as they could be. (or I am writing too much

), so that I need to be a little more careful of. A little less creative writing when it comes to combat I am thinking.
Your descriptions have actually been very precise. I would say that in combat I do prefer a nuts-and-bolts only approach for PbP combat. Some description is good, but I've found that if there is any area that description can be problematic it is combat.
FreeXenon said:
How do you like the flavor so far? What was your favorite moment? Name at least one thing you like, and at least one thing that you do not like or think I could improve. Any other comments or suggestions? If you have thought of something that you would like to do for an encounter or plot point let me know as well.
My favorite moments are always RP conversations. I love getting into dialogue, even if it means slowing the game down a bit because it takes a while to get through. Probably so far my favorite moment was the discussion between Boarhide and Tullia that just happened in the Constable's office. Of course ... I will give an honorable mention to Tullia's firing an arrow into the cave guardian statue. And .. Boarhide's antics there. I think that I am Fenris' straight-man. That's me, of course. Offline I'm a real card. On-line I can't seem to get my sense of humor across.
As far as being forced to name something I didn't like ... I didn't like the crash! Actually, I will use my comment earlier about the slowed posting. However, I will say that I appreciate your efforts to improve and I am fine with the game at its current pacing. This pacing is perfectly fine with me and if it continues I'll raise no more complaints!
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