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[OOC Discussion] A Call for Lovers (DM: jbear Judge??)
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<blockquote data-quote="jbear" data-source="post: 5902011" data-attributes="member: 75065"><p>Re: Pets</p><p></p><p>A Sentinel Druid would actually work pretty well for this adventure to be honest.</p><p></p><p>The boat ride from one island to the other is not far. You can actually see one island from the other. I'm thinking a long ferry ride is all that is needed, let's say the better part of a day. So if you leave in early in the morning on a quick ship you arrive by late late afternoon. A slow boat might arrive the next morning. </p><p></p><p>So if that is your only hesitation, it's not a sea based adventure. Bears and Wolves welcome!</p><p></p><p>Edit: I like warlords, but skill-wise I'm thinking a skald would get the upper hand over the warlord. There will be a decent amount of combat but having a skilled group will be useful as well. </p><p></p><p>Let's see: Swordmage: Check on Arcana and History +okay on Endurance and Athletics </p><p>Rogue: Check on Dex skills so sneaking is all good</p><p>Scout: Nature and Perception check</p><p>Invoker: Insight and Religion check</p><p>So I guess from a quick overview you'll be pretty well covered already except charisma based skills. Rogues can make a decent face but it depends how you build them. Anyway, something to consider.</p></blockquote><p></p>
[QUOTE="jbear, post: 5902011, member: 75065"] Re: Pets A Sentinel Druid would actually work pretty well for this adventure to be honest. The boat ride from one island to the other is not far. You can actually see one island from the other. I'm thinking a long ferry ride is all that is needed, let's say the better part of a day. So if you leave in early in the morning on a quick ship you arrive by late late afternoon. A slow boat might arrive the next morning. So if that is your only hesitation, it's not a sea based adventure. Bears and Wolves welcome! Edit: I like warlords, but skill-wise I'm thinking a skald would get the upper hand over the warlord. There will be a decent amount of combat but having a skilled group will be useful as well. Let's see: Swordmage: Check on Arcana and History +okay on Endurance and Athletics Rogue: Check on Dex skills so sneaking is all good Scout: Nature and Perception check Invoker: Insight and Religion check So I guess from a quick overview you'll be pretty well covered already except charisma based skills. Rogues can make a decent face but it depends how you build them. Anyway, something to consider. [/QUOTE]
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[OOC Discussion] A Call for Lovers (DM: jbear Judge??)
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