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[OOC Discussion] A Call for Lovers (DM: jbear Judge??)
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<blockquote data-quote="jbear" data-source="post: 6049535" data-attributes="member: 75065"><p>I prefer players to just act how they imagine their characters would.</p><p></p><p>Like how Gray did which I felt needed some checks so I can judge how Robin was going to react.</p><p></p><p>If a player shows interest in something and wishes more information they just need to direct their attention towards it in character. I may or may not call for checks at that stage. But if you prefer to do as Son of Meepo and preemptively roll knowledge/spot type checks then I have no problem with that either. He may or may not gain any useful knowledge from it.</p><p></p><p>If there is knowledge I think is fairly important but not a puzzle buster then I'll sblock it with a DC. I don't care if players know it, but I expect that the characters will act as though they don't until either one pc lears and shares it.</p><p></p><p>If it is a puzzle situation then you'll have to actively direct your PCs attention to the relevant parts for me to give hints and ask for rolls, e.g back at the waterfall.</p><p></p><p>I hope that helps.</p></blockquote><p></p>
[QUOTE="jbear, post: 6049535, member: 75065"] I prefer players to just act how they imagine their characters would. Like how Gray did which I felt needed some checks so I can judge how Robin was going to react. If a player shows interest in something and wishes more information they just need to direct their attention towards it in character. I may or may not call for checks at that stage. But if you prefer to do as Son of Meepo and preemptively roll knowledge/spot type checks then I have no problem with that either. He may or may not gain any useful knowledge from it. If there is knowledge I think is fairly important but not a puzzle buster then I'll sblock it with a DC. I don't care if players know it, but I expect that the characters will act as though they don't until either one pc lears and shares it. If it is a puzzle situation then you'll have to actively direct your PCs attention to the relevant parts for me to give hints and ask for rolls, e.g back at the waterfall. I hope that helps. [/QUOTE]
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[OOC Discussion] A Call for Lovers (DM: jbear Judge??)
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