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(OOC) Emerald City Knights
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<blockquote data-quote="rangerjohn" data-source="post: 5717119" data-attributes="member: 2469"><p><BlackWing></p><p></p><p> Real Name Samuel Oryn</p><p> Gender male</p><p> Age 27</p><p> Height 6'2”</p><p> Weight 220lbs</p><p> Hair black</p><p> Eyes blue</p><p></p><p> Power Level 10</p><p> Power Points 150</p><p></p><p> Experience 0</p><p> Hero Points 1</p><p></p><p> Abilities:</p><p> Strength 4</p><p> Stamina 4</p><p> Agility 6</p><p> Dexterity 2</p><p> Fighting 4</p><p> Intellect 1</p><p> Awareness 6</p><p> Presence 0</p><p></p><p> Power Points: 54 PP</p><p></p><p> Offense:</p><p> Initiative +6</p><p> Unarmed +13 (Close, Damage 7)</p><p> Boomerang +14 (Ranged (150/300/600), Damage 6)</p><p> Smart Bola +12 (Ranged (80/200/400), Dodge DC 18 (Homing 1) → Hindered+Vulnerable/Immobile+Defenseless/- (Reversible); Charges)</p><p> Flash Grenade (Ranged (250) Burst Area, Will DC 20 → Impaired/Disabled/Unaware (Visual); Charges)</p><p> Stun Grenade (Ranged (250) Burst Area, Fortitude DC 20 → Dazed/Stunned/-; Charges)</p><p> Smoke Bomb (Close Cloud Area, Concealment Attack 4 (Visual); Charges)</p><p></p><p> Charges: 5/5</p><p></p><p> Defense:</p><p> Dodge 12</p><p> Parry 12</p><p> Will 8</p><p> Fortitude 8</p><p> Toughness 8</p><p></p><p> Power Points: 20 PP</p><p></p><p> Skills:</p><p> Acrobatics +7(1)</p><p> Athletics +7(3)</p><p> Close Combat: Unarmed +13(9)</p><p> Expertise: Business +5(4)</p><p> Insight +10(4)</p><p> Intimidation +9(9) [+15 with Voice Amplifier]</p><p> Investigation +15(14)</p><p> Ranged Combat: Thrown +14(12)</p><p> Stealth +12(6)</p><p> Perception +15(9)</p><p> Technology +5(4)</p><p> Vehicles +3(1)</p><p></p><p> Power Points: 38 PP</p><p></p><p> Advantages:</p><p> Assessment</p><p> Benefit: Wealthy 4</p><p> Contacts</p><p> Defensive Attack</p><p> Equipment 1</p><p> Improved Defense</p><p> Improved Disarm</p><p> Power Attack</p><p> Startle</p><p> Takedown 1</p><p> Weapon Bind</p><p> Well-Informed</p><p></p><p> Power Points: 15 PP</p><p></p><p> Powers:</p><p> “Fighting Gloves” [Invented / Technological]</p><p> Damage 3 - (Power Cost: 3x1-1 = 2 PP)</p><p> » Flaw: Removable [-1 PP]</p><p></p><p> “Armored Costume” [Invented / Technological]</p><p> Protection 4 - (Power Cost: 4x1-1 = 3 PP)</p><p> » Flaw: Removable [-1 PP]</p><p></p><p> “Gliding Wings” [Invented / Technological]</p><p> Flying 4 - (Power Cost: 4x1-1 = 3 PP)</p><p> » Flaw: Gliding [-1]</p><p> » Flaw: Removable [-1 PP]</p><p></p><p> “Face Mask” [Invented / Technological]</p><p> Senses 4 - (Power Cost: 4x1-1 = 3 PP)</p><p> » Effect: Infravision</p><p> » Effect: Low-Light Vision</p><p> » Effect: Radio</p><p> » Effect: Tracking</p><p> » Flaw: Removable [-1 PP]</p><p></p><p> “Voice Amplifier” [Invented / Technological]</p><p> Enhanced Intimidation 6 - (Power Cost: 6x½-1 = 2 PP)</p><p> » Flaw: Removable [-1 PP]</p><p></p><p> “Utility Belt” [Invented / Technological]</p><p> Array (8 PP per Configuration) - (Structure Cost: 8+5-3 = 10 PP)</p><p> » Extra: Alternate Effect 5 [+5 PP]</p><p> » Flaw: Removable [-3 PP]</p><p> ------------------------------------------------------------</p><p> “Grapple Gun” [Invented / Technological]</p><p> Movement 4 - (Power Cost: 4x2 = 8 PP)</p><p> » Effect: Safe Fall</p><p> » Effect: Swinging</p><p> » Effect: Wall-Crawling 2</p><p> ------------------------------------------------------------</p><p> “Boomerang” [Invented / Technological]</p><p> Damage 2 - (Power Cost: 2x2+4x1 = 8 PP)</p><p> » Extra: Increased Range 6</p><p> ------------------------------------------------------------</p><p> “Smart Bola” [Invented / Technological]</p><p> Affliction 8 - (Power Cost: 8x1+2-2 = 8 PP)</p><p> » Defense: Dodge</p><p> » Conditions: Hindered+Vulnerable/Immobile+Defenseless</p><p> » Extra: Alternate Resistance (Dodge) [+0]</p><p> » Extra: Extra Condition [+1]</p><p> » Extra: Increased Range [+1]</p><p> » Extra: Homing 1 [+1 PP]</p><p> » Extra: Reversible [+1 PP]</p><p> » Flaw: Limited Degree [-1]</p><p> » Flaw: Unreliable (Charges) [-1]</p><p> » Flaw: Diminished Range 1 [-1 PP]</p><p> » Flaw: Inaccurate [-1 PP]</p><p> ------------------------------------------------------------</p><p> “Flash Grenade” [Invented / Technological]</p><p> Affliction 10 - (Power Cost: 10x1-2 = 8 PP)</p><p> » Defense: Will</p><p> » Conditions: Impaired (Visual)/Disabled (Visual)/Unaware (Visual)</p><p> » Extra: Area (Burst) [+1]</p><p> » Extra: Increased Range [+1]</p><p> » Flaw: Limited (One Sense: Visual) [-1]</p><p> » Flaw: Unreliable (Charges) [-1]</p><p> » Flaw: Diminished Range 2 [-2 PP]</p><p> ------------------------------------------------------------</p><p> “Stun Grenade” [Invented / Technological]</p><p> Affliction 10 - (Power Cost: 10x1-2 = 8 PP)</p><p> » Defense: Fortitude</p><p> » Conditions: Dazed/Stunned</p><p> » Extra: Area (Burst) [+1]</p><p> » Extra: Increased Range [+1]</p><p> » Flaw: Limited Degree [-1]</p><p> » Flaw: Unreliable (Charges) [-1]</p><p> » Flaw: Diminished Range 2 [-2 PP]</p><p> ------------------------------------------------------------</p><p> “Smoke Bomb” [Invented / Technological]</p><p> Concealment 4 (Visual) - (Power Cost: 4x2 = 8 PP)</p><p> » Extra: Area (Cloud) [+1]</p><p> » Extra: Attack [+0]</p><p> » Flaw: Unreliable (Charges) [-1]</p><p></p><p> Note: The 5 Charges are probably shared over all alternate powers with that limitation.</p><p></p><p> Power Points: 23 PP</p><p></p><p> Complications:</p><p> Justice</p><p></p><p>Secret Identity Samuel Oryn Main stockholder of Oryn Industries, and heir to the Oryn fortune.</p><p></p><p>Enemie(s) Unknown</p><p></p><p> Description:</p><p> Tall Dark and Average?</p><p>Seems how most see him, the only son of deceased Samuel Oryn Sr. CEO of Oryn Industries.</p><p>As BlackWing think Batman with a solid black color scheme.</p><p></p><p> Background:</p><p> Used to living in the lap of luxury, as scion of the Oryn dynasty, Sam jr. had a mispent youth until the death of his father under mysterious circumstances, most likely by a competitor, Sam is the major stockholder in Oryn Industries and heir to the Oryn name and fortune. While techincally he has the right to be CEO, the board doesn't see it that way. They still see the Sam of his mispent youth, and Sam likes it that way. It gives him time for his new project, discovering who killed his father, and making sure it doesn't happen to others. To this end, he has developed the identity of BlackWing using his money for training and experimental equipment, developed by Oryn Industries, Head of Reasearch, James Bromely, longtime friend of the Oryn family. As BlackWing he takes to the skies of Emerald City, to make sure others don't suffer as he did. To protect family, mostly his younger sister Kate, and friends such as his college pals and James, he maintains the illusion of layabout, with sometime interest in the stockmarket.</p><p></p><p> Power Point Summary: Abilities 54 PP + Defense 20 PP + Skills 38 PP + Advantages 15 PP + Powers 23 PP = 150 PP</p></blockquote><p></p>
[QUOTE="rangerjohn, post: 5717119, member: 2469"] <BlackWing> Real Name Samuel Oryn Gender male Age 27 Height 6'2” Weight 220lbs Hair black Eyes blue Power Level 10 Power Points 150 Experience 0 Hero Points 1 Abilities: Strength 4 Stamina 4 Agility 6 Dexterity 2 Fighting 4 Intellect 1 Awareness 6 Presence 0 Power Points: 54 PP Offense: Initiative +6 Unarmed +13 (Close, Damage 7) Boomerang +14 (Ranged (150/300/600), Damage 6) Smart Bola +12 (Ranged (80/200/400), Dodge DC 18 (Homing 1) → Hindered+Vulnerable/Immobile+Defenseless/- (Reversible); Charges) Flash Grenade (Ranged (250) Burst Area, Will DC 20 → Impaired/Disabled/Unaware (Visual); Charges) Stun Grenade (Ranged (250) Burst Area, Fortitude DC 20 → Dazed/Stunned/-; Charges) Smoke Bomb (Close Cloud Area, Concealment Attack 4 (Visual); Charges) Charges: 5/5 Defense: Dodge 12 Parry 12 Will 8 Fortitude 8 Toughness 8 Power Points: 20 PP Skills: Acrobatics +7(1) Athletics +7(3) Close Combat: Unarmed +13(9) Expertise: Business +5(4) Insight +10(4) Intimidation +9(9) [+15 with Voice Amplifier] Investigation +15(14) Ranged Combat: Thrown +14(12) Stealth +12(6) Perception +15(9) Technology +5(4) Vehicles +3(1) Power Points: 38 PP Advantages: Assessment Benefit: Wealthy 4 Contacts Defensive Attack Equipment 1 Improved Defense Improved Disarm Power Attack Startle Takedown 1 Weapon Bind Well-Informed Power Points: 15 PP Powers: “Fighting Gloves” [Invented / Technological] Damage 3 - (Power Cost: 3x1-1 = 2 PP) » Flaw: Removable [-1 PP] “Armored Costume” [Invented / Technological] Protection 4 - (Power Cost: 4x1-1 = 3 PP) » Flaw: Removable [-1 PP] “Gliding Wings” [Invented / Technological] Flying 4 - (Power Cost: 4x1-1 = 3 PP) » Flaw: Gliding [-1] » Flaw: Removable [-1 PP] “Face Mask” [Invented / Technological] Senses 4 - (Power Cost: 4x1-1 = 3 PP) » Effect: Infravision » Effect: Low-Light Vision » Effect: Radio » Effect: Tracking » Flaw: Removable [-1 PP] “Voice Amplifier” [Invented / Technological] Enhanced Intimidation 6 - (Power Cost: 6x½-1 = 2 PP) » Flaw: Removable [-1 PP] “Utility Belt” [Invented / Technological] Array (8 PP per Configuration) - (Structure Cost: 8+5-3 = 10 PP) » Extra: Alternate Effect 5 [+5 PP] » Flaw: Removable [-3 PP] ------------------------------------------------------------ “Grapple Gun” [Invented / Technological] Movement 4 - (Power Cost: 4x2 = 8 PP) » Effect: Safe Fall » Effect: Swinging » Effect: Wall-Crawling 2 ------------------------------------------------------------ “Boomerang” [Invented / Technological] Damage 2 - (Power Cost: 2x2+4x1 = 8 PP) » Extra: Increased Range 6 ------------------------------------------------------------ “Smart Bola” [Invented / Technological] Affliction 8 - (Power Cost: 8x1+2-2 = 8 PP) » Defense: Dodge » Conditions: Hindered+Vulnerable/Immobile+Defenseless » Extra: Alternate Resistance (Dodge) [+0] » Extra: Extra Condition [+1] » Extra: Increased Range [+1] » Extra: Homing 1 [+1 PP] » Extra: Reversible [+1 PP] » Flaw: Limited Degree [-1] » Flaw: Unreliable (Charges) [-1] » Flaw: Diminished Range 1 [-1 PP] » Flaw: Inaccurate [-1 PP] ------------------------------------------------------------ “Flash Grenade” [Invented / Technological] Affliction 10 - (Power Cost: 10x1-2 = 8 PP) » Defense: Will » Conditions: Impaired (Visual)/Disabled (Visual)/Unaware (Visual) » Extra: Area (Burst) [+1] » Extra: Increased Range [+1] » Flaw: Limited (One Sense: Visual) [-1] » Flaw: Unreliable (Charges) [-1] » Flaw: Diminished Range 2 [-2 PP] ------------------------------------------------------------ “Stun Grenade” [Invented / Technological] Affliction 10 - (Power Cost: 10x1-2 = 8 PP) » Defense: Fortitude » Conditions: Dazed/Stunned » Extra: Area (Burst) [+1] » Extra: Increased Range [+1] » Flaw: Limited Degree [-1] » Flaw: Unreliable (Charges) [-1] » Flaw: Diminished Range 2 [-2 PP] ------------------------------------------------------------ “Smoke Bomb” [Invented / Technological] Concealment 4 (Visual) - (Power Cost: 4x2 = 8 PP) » Extra: Area (Cloud) [+1] » Extra: Attack [+0] » Flaw: Unreliable (Charges) [-1] Note: The 5 Charges are probably shared over all alternate powers with that limitation. Power Points: 23 PP Complications: Justice Secret Identity Samuel Oryn Main stockholder of Oryn Industries, and heir to the Oryn fortune. Enemie(s) Unknown Description: Tall Dark and Average? Seems how most see him, the only son of deceased Samuel Oryn Sr. CEO of Oryn Industries. As BlackWing think Batman with a solid black color scheme. Background: Used to living in the lap of luxury, as scion of the Oryn dynasty, Sam jr. had a mispent youth until the death of his father under mysterious circumstances, most likely by a competitor, Sam is the major stockholder in Oryn Industries and heir to the Oryn name and fortune. While techincally he has the right to be CEO, the board doesn't see it that way. They still see the Sam of his mispent youth, and Sam likes it that way. It gives him time for his new project, discovering who killed his father, and making sure it doesn't happen to others. To this end, he has developed the identity of BlackWing using his money for training and experimental equipment, developed by Oryn Industries, Head of Reasearch, James Bromely, longtime friend of the Oryn family. As BlackWing he takes to the skies of Emerald City, to make sure others don't suffer as he did. To protect family, mostly his younger sister Kate, and friends such as his college pals and James, he maintains the illusion of layabout, with sometime interest in the stockmarket. Power Point Summary: Abilities 54 PP + Defense 20 PP + Skills 38 PP + Advantages 15 PP + Powers 23 PP = 150 PP [/QUOTE]
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