What say ye?
I'm lacking some good Touch-range spells, do you have any suggestions?
Human Sorcerer 6, Incanatar 10
Feats:
1 S Iron Will (I), Spell Penetration.
2 S
3 S Spell Focus (Evocation) (A)
4 S
5 S
6 S Empower Spell (I)
7 I Extend Spell (bonus feat)
8 I
9 I Spell Focus (Enchantment) (A)
10 I Chain Spell (bonus feat)
11 I
12 I Skill Focus (Spellcraft) (A)
13 I Maximize Spell (bonus feat)
14 I
15 I Greater Spell Penetration
16 I Quicken Spell (bonus feat)
No Necromancy after lvl 6
Spells
0: 9: Acid Spray, Mage Hand, Open/Close, Prestidigitation, Detect Poison, Detect Magic, Read Magic, Mending, Message.
1: 5: Magic Missile, Charm Person, Chill Touch, Expeditious Retreat, Shield.
2: 5: Glitterdust, Command Undead, Ghoul Touch, Mirror Image, Resist Energy.
3: 4: Haste, Slow, Displacement, Magic Circle against Evil.
4: 4: Black Tentacles, Dimensional Anchor, Polymorph, Scrying.
5: 4: Firebrand, Dominate Person, Baleful Polymorph, Cloudkill.
6: 3: Greater Dispell, Acid Fog, Antimagic Field.
7: 2: Limited Wish, Summon Monster 7.
8: 1: Greater Shadow Evocation.
Hit Die: d4.
Requirements
To qualify to become an incantatrix, a character must fulfill all the following criteria.
Skills: Concentration 4 ranks, Knowledge (arcana) 8 ranks, Spellcraft 4 ranks.
Feats: Iron Will, any metamagic feat.
Spellcasting: Able to cast 3rd-level arcane spells.
Class Skills
The incantatrix's class skills (and the key ability for each skill) are Alchemy (Int), Concentration (Con), Craft (Int), Heal (Wis), Intimidate (Cha), Knowledge (arcana) (Int), Knowledge (the planes) (Int), Profession (Wis), Spellcraft (Int).
Skill Points at Each Level: 2 + Int modifier.
Bonus metamagic feats at 1st, 4th, 7th and 10th level.
At 1st level, they must give up a single school of magic.
At 2nd level, Incantatrix gains Cooperative Metamagic ability, which allows him to add metamagic feats (not Silent Spell, Still Spell or Quicken Spell) to spells cast by other spellcaster by readying an action and making a spellcraft check. DC for the check is 18 + (3 x Modified Spell Level). Usable 3 + Int modifier times per day.
At 3rd level, they can try to apply metamagic effect to any spell already in effect with spellcraft check. Same DC as in Cooperative Metamagic. Usable 3 + Int modifier times per day.
At 5th level, Incantatrix gains the ability to apply metamagic with spell trigger items (wands & staffs), by using a number of additional charges equal to the effective spell levels the metamagic effect would add to the spell.
At 6th level, they can try to seize the control of a spell that requires concentration (Implosion and such) from another spellcaster within 30 feet. The spellcasters make opposed caster level checks to determine if Incantatrix manages to seize the control. Divine spellcasters receive +2 bonus on this check.
At 7th level, Incantatrix can apply a single metamagic feat to a spell she casts without preparing it beforehand of extending the casting time. At 9th level they can use this power twice per day. (using Quicken Spell possible for Sorcerers)
At 8th level, Incantatrix can attemt to seize control of spells that don't depend on concentration, but still relies on caster's control (such as Summon Monsters of Spiritual Weapon). Opposed caster level checks.
At 10th level, the required increases in spell level when using metamagic feats are reduced by one, to a minimum of +1. This applies to the DC of the spellcraft checks made when using Cooperative Metamagic of similar abilities.