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[OOC] JM's "Doomsday Dawn" Pathfinder 2 Playtest Adventure. (Closed)
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<blockquote data-quote="jmucchiello" data-source="post: 7477303" data-attributes="member: 813"><p style="margin-left: 20px"><strong>Taking Damage while Unconscious</strong></p> <p style="margin-left: 20px">If you take damage while you’re already unconscious,</p> <p style="margin-left: 20px">apply the same effects as if you had been knocked out by</p> <p style="margin-left: 20px">that damage.</p> <p style="margin-left: 20px"></p><p>That implies you follow the first block completely, including the step where your initiative moves.</p><p></p><p></p><p></p><p style="margin-left: 20px"><strong>Recovery Save Effects</strong></p> <p style="margin-left: 20px">The possible effects of a recovery save depend on whether</p> <p style="margin-left: 20px">you’re at 0 Hit Points (at risk of dying) or <strong>at 1 Hit Point</strong></p> <p style="margin-left: 20px"><strong>(stabilized with a chance to wake up)</strong>.(emphasis added)</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><em>If you are at 1 Hit Point or more:</em></p> <p style="margin-left: 20px">Success You become conscious</p> <p style="margin-left: 20px"></p><p>Combined, it doesn't say you wake up when you get to 1 hp. You have to have 1 hp to wake up. The rules for 0 hp say nothing about waking up , but the rules for 1 hp do. That implies you don't wake automatically with 1 hp.</p><p></p><p>Remember, they are attempting to avoid the whack-a-mole problem of people going to death's door five times in a fight and then being fine afterward. The dying levels will stack up if you get whacked to 0 too many times.</p><p></p><p></p><p>Where's it imply that?</p><p></p><p>If you take damage while unconscious and that reduces you to 0 hp or you were already at 0 hp, you gain a level of dying and go through this whole recovery process using the friend's class DC for the recovery saving throw.</p></blockquote><p></p>
[QUOTE="jmucchiello, post: 7477303, member: 813"] [INDENT][B]Taking Damage while Unconscious[/B] If you take damage while you’re already unconscious, apply the same effects as if you had been knocked out by that damage. [/INDENT] That implies you follow the first block completely, including the step where your initiative moves. [INDENT][B]Recovery Save Effects[/B] The possible effects of a recovery save depend on whether you’re at 0 Hit Points (at risk of dying) or [B]at 1 Hit Point (stabilized with a chance to wake up)[/B].(emphasis added) [I]If you are at 1 Hit Point or more:[/I] Success You become conscious [/INDENT] Combined, it doesn't say you wake up when you get to 1 hp. You have to have 1 hp to wake up. The rules for 0 hp say nothing about waking up , but the rules for 1 hp do. That implies you don't wake automatically with 1 hp. Remember, they are attempting to avoid the whack-a-mole problem of people going to death's door five times in a fight and then being fine afterward. The dying levels will stack up if you get whacked to 0 too many times. Where's it imply that? If you take damage while unconscious and that reduces you to 0 hp or you were already at 0 hp, you gain a level of dying and go through this whole recovery process using the friend's class DC for the recovery saving throw. [/QUOTE]
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[OOC] JM's "Doomsday Dawn" Pathfinder 2 Playtest Adventure. (Closed)
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