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[OOC] JM's "Doomsday Dawn" Pathfinder 2 Playtest Adventure. (Closed)
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<blockquote data-quote="Charwoman Gene" data-source="post: 7549448" data-attributes="member: 5044"><p>Feats and abilities could be fleshed out but done otherwise.</p><p></p><p><strong>Name:</strong> Siobhan</p><p><strong>A/B/C:</strong> Human Scholar Ranger 4 </p><p><strong>Align:</strong> CG, <strong>Deity:</strong> Irori</p><p><strong>Languages:</strong> Common, Elvish, Sylvan</p><p><strong>Perception:</strong> +7 (E)</p><p><strong>AC:</strong> 22 <strong>TAC:</strong> 20</p><p><strong>HP:</strong> 52/52, <strong>Resonance:</strong> 4/4</p><p><strong>Speed:</strong> 25(30)ft, <strong>Hero Points:</strong> 1</p><p></p><p><strong>STR</strong> 14 +2, <strong>DEX</strong> 18 +4, <strong>CON</strong> 12 +1</p><p><strong>INT</strong> 10 +0, <strong>WIS</strong> 14 +2, <strong>CHA</strong> 10 +0</p><p></p><p><strong>FORT</strong> +6 (E), <strong>REF</strong> +9 (E), <strong>WILL</strong> +7 (E)</p><p></p><p>Composite Shortbow +8 1d6+1 p 60ft. (Deadly d10, propulsive)</p><p>Short sword +8 1d6+2 p (Agile, finesse, versatile S)</p><p>Dagger +8 1d4+2 p (Agile, finesse, thrown 10 ft, versatile s)</p><p></p><p><strong>Skills:</strong></p><p>Acrobatics +6 (T) -2 Armor</p><p>Arcana +0 (U)</p><p>Athletics +4 (T) -2 Armor</p><p>Crafting +0 (U)</p><p>Deception +0 (U)</p><p>Diplomacy +0 (U)</p><p>Intimidation +0 (U)</p><p>Lore (Academia) +5 (T)</p><p>Medicine +6 (T)</p><p>Nature +7 (E)</p><p>Occultism +0 (U)</p><p>Performance +0 (U)</p><p>Religion +2 (U)</p><p>Society +0 (U)</p><p>Stealth +6 (T) -2 Armor</p><p>Survival +6 (T)</p><p>Thievery +4 (U) -2 Armor</p><p></p><p><strong>Armor:</strong></p><p>Light (T)</p><p>Medium (T)</p><p><strong>Weapons:</strong> </p><p>Simple (T)</p><p>Martial (T)</p><p>Simple Bows (E)</p><p>Martial Bows (E)</p><p></p><p><strong>Feats</strong></p><p>Forager [General 1]</p><p>Incredible Initiative [General 1]</p><p>Assurance(Nature) [General 1]</p><p>Hunted Shot [Ranger 1]</p><p>Favored Aim [Ranger 2]</p><p>Battle Medic [General 1]</p><p>Fleet [General 1]</p><p>Scout's Warning [Ranger 4]</p><p>Natural Medicine [General 2]</p><p></p><p><strong>Class Features</strong></p><p>Hunt Target</p><p>Hunter's Edge (Precision)</p><p>Weapon Expertise (Bows)</p><p></p><p><strong>Equipment</strong> (Bulk 6 L 1)</p><p>Scale Mail +1</p><p>Sleep Arrow</p><p>Light Arrow</p><p>Everburning torch</p><p>Composite Shortbow</p><p>Arrows (50)</p><p>Shortsword</p><p>Dagger (2)</p><p>Backpack</p><p>Bedroll </p><p>Climbing Kit</p><p>FLint and steel</p><p>Grappling hook</p><p>Healer's Tools</p><p>Rations (5)</p><p>Silk rope (100')</p><p>Tent (Pup)</p><p>Waterskin</p><p></p><p><strong>Money</strong></p><p>53sp, 4cp</p><p></p><p><strong>Description/History/Etc</strong>Siobhan was a daughter of a well-to-do Merchant in a prosperous city. She despaired of her life choices preferring the company of books or plants and animals. She took up an apprenticeship at a school of advanced learning, but found her greatest dtrength was fieldwork. She has never looked back.</p><p></p><p></p><p><strong>Advancement</strong></p><p>ancestry: Boost: Dex, Str; Flaw: --; Heritage: Versatile[Feat: Fleet]; Feat: Incredible Initiative</p><p>background: Boost: Dex, Wis; Feat:Assurance(Nature); Skill: Lore(Academia)</p><p>abilities: Boost: Dex, Str, Wis, Con</p><p>1: Boost: Dex; Hunter's Edge(Precision); Ranger Feat: Hunted Shot</p><p>2: Ranger Feat: Favored Aim; Skill Feat: Battle Medic</p><p>3: General Feat: Forager; Skill Increase: Nature; Weapon Expertise: Bows</p><p>4: Ranger Feat: Scout's Warning; Skill Feat: Natural Medicine</p></blockquote><p></p>
[QUOTE="Charwoman Gene, post: 7549448, member: 5044"] Feats and abilities could be fleshed out but done otherwise. [B]Name:[/B] Siobhan [B]A/B/C:[/B] Human Scholar Ranger 4 [B]Align:[/B] CG, [B]Deity:[/B] Irori [B]Languages:[/B] Common, Elvish, Sylvan [B]Perception:[/B] +7 (E) [B]AC:[/B] 22 [B]TAC:[/B] 20 [B]HP:[/B] 52/52, [B]Resonance:[/B] 4/4 [B]Speed:[/B] 25(30)ft, [B]Hero Points:[/B] 1 [B]STR[/B] 14 +2, [B]DEX[/B] 18 +4, [B]CON[/B] 12 +1 [B]INT[/B] 10 +0, [B]WIS[/B] 14 +2, [B]CHA[/B] 10 +0 [B]FORT[/B] +6 (E), [B]REF[/B] +9 (E), [B]WILL[/B] +7 (E) Composite Shortbow +8 1d6+1 p 60ft. (Deadly d10, propulsive) Short sword +8 1d6+2 p (Agile, finesse, versatile S) Dagger +8 1d4+2 p (Agile, finesse, thrown 10 ft, versatile s) [B]Skills:[/B] Acrobatics +6 (T) -2 Armor Arcana +0 (U) Athletics +4 (T) -2 Armor Crafting +0 (U) Deception +0 (U) Diplomacy +0 (U) Intimidation +0 (U) Lore (Academia) +5 (T) Medicine +6 (T) Nature +7 (E) Occultism +0 (U) Performance +0 (U) Religion +2 (U) Society +0 (U) Stealth +6 (T) -2 Armor Survival +6 (T) Thievery +4 (U) -2 Armor [B]Armor:[/B] Light (T) Medium (T) [B]Weapons:[/B] Simple (T) Martial (T) Simple Bows (E) Martial Bows (E) [B]Feats[/B] Forager [General 1] Incredible Initiative [General 1] Assurance(Nature) [General 1] Hunted Shot [Ranger 1] Favored Aim [Ranger 2] Battle Medic [General 1] Fleet [General 1] Scout's Warning [Ranger 4] Natural Medicine [General 2] [B]Class Features[/B] Hunt Target Hunter's Edge (Precision) Weapon Expertise (Bows) [B]Equipment[/B] (Bulk 6 L 1) Scale Mail +1 Sleep Arrow Light Arrow Everburning torch Composite Shortbow Arrows (50) Shortsword Dagger (2) Backpack Bedroll Climbing Kit FLint and steel Grappling hook Healer's Tools Rations (5) Silk rope (100') Tent (Pup) Waterskin [B]Money[/B] 53sp, 4cp [B]Description/History/Etc[/B]Siobhan was a daughter of a well-to-do Merchant in a prosperous city. She despaired of her life choices preferring the company of books or plants and animals. She took up an apprenticeship at a school of advanced learning, but found her greatest dtrength was fieldwork. She has never looked back. [B]Advancement[/B] ancestry: Boost: Dex, Str; Flaw: --; Heritage: Versatile[Feat: Fleet]; Feat: Incredible Initiative background: Boost: Dex, Wis; Feat:Assurance(Nature); Skill: Lore(Academia) abilities: Boost: Dex, Str, Wis, Con 1: Boost: Dex; Hunter's Edge(Precision); Ranger Feat: Hunted Shot 2: Ranger Feat: Favored Aim; Skill Feat: Battle Medic 3: General Feat: Forager; Skill Increase: Nature; Weapon Expertise: Bows 4: Ranger Feat: Scout's Warning; Skill Feat: Natural Medicine [/QUOTE]
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[OOC] JM's "Doomsday Dawn" Pathfinder 2 Playtest Adventure. (Closed)
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