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[OOC] Land of Og (Now Playing)
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<blockquote data-quote="Sniktch" data-source="post: 677445" data-attributes="member: 7704"><p>OK, Tallarn talked me into this, but it should be a blast. Basically in Land of Og you will play a caveman in prehistoric times, trying to survive a dangerous world (even harder because you're none too smart).</p><p></p><p>It's similar to D&D, except that everyone is awful. You're pretty much guaranteed a hopeless character in Og <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> Stats are Strength, Speed, Health, Smarts, Grunting, and Banging. You select the type of caveman you are by picking a stat (for example, if you want to be a strong caveman, pick strength. Next you get 2d6 for your primary stat and 1d6 for every other stat! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /> FYI, banging measures a caveman's skill at hitting things and grunting cavemen are kind of like shamen - strange things happen when they grunt, and they are the best at the grunting skills "Make something happen" and "Save my arse"</p><p></p><p>The most important mechanic is an RP limitation - each caveman gets a list of words that he knows (the number depends upon Smarts score) and these are the <strong>only words that you are allowed to use!</strong> anything else you want to do must be conveyed using unintelligible grunts and pantomime (ok, so we can't play charades on the boards, but you can describe the actions your caveman is making and the other players can guess at what he is trying to say). This makes for a lot of fun miscommunication and very 'keystone kop' style antics.</p><p></p><p>Anyone else interested in trying it out? Don't worry if you don't own the Land of Og books - I will fill you in on any and all game knowledge you need to play, which really isn't much.</p></blockquote><p></p>
[QUOTE="Sniktch, post: 677445, member: 7704"] OK, Tallarn talked me into this, but it should be a blast. Basically in Land of Og you will play a caveman in prehistoric times, trying to survive a dangerous world (even harder because you're none too smart). It's similar to D&D, except that everyone is awful. You're pretty much guaranteed a hopeless character in Og :D Stats are Strength, Speed, Health, Smarts, Grunting, and Banging. You select the type of caveman you are by picking a stat (for example, if you want to be a strong caveman, pick strength. Next you get 2d6 for your primary stat and 1d6 for every other stat! :eek: FYI, banging measures a caveman's skill at hitting things and grunting cavemen are kind of like shamen - strange things happen when they grunt, and they are the best at the grunting skills "Make something happen" and "Save my arse" The most important mechanic is an RP limitation - each caveman gets a list of words that he knows (the number depends upon Smarts score) and these are the [b]only words that you are allowed to use![/b] anything else you want to do must be conveyed using unintelligible grunts and pantomime (ok, so we can't play charades on the boards, but you can describe the actions your caveman is making and the other players can guess at what he is trying to say). This makes for a lot of fun miscommunication and very 'keystone kop' style antics. Anyone else interested in trying it out? Don't worry if you don't own the Land of Og books - I will fill you in on any and all game knowledge you need to play, which really isn't much. [/QUOTE]
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