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OOC - Mad God's Key
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<blockquote data-quote="Mimic" data-source="post: 2750173" data-attributes="member: 13569"><p>Ask and you shall recieve.</p><p></p><p><strong>Eldar Silverleaf</strong></p><p></p><p>[CODE]</p><p>Male Wood Elf Monk 1</p><p>Medium humanoid (elf)</p><p>HD 1d8; hp 8</p><p>Init +3</p><p>Spd 30 ft.</p><p></p><p>AC 15, touch 15, flat-footed 12</p><p>Base Atk +0; Grp +1</p><p>Atk +3 melee (1d6+3/x2, Unarmed)</p><p> or +3 melee (1d6+3/x2, Kama)</p><p> or +3 ranged (1d6/x3, shortbow)</p><p>Flurry of Blows +1/+1</p><p></p><p>AL LN</p><p>SV Fort +2, Ref +5, Will +4</p><p>Str 16, Dex 16,. Con 10, Int 12, Wis 14, Cha 8.</p><p></p><p>Skills: (Ability mod/Ranks/Misc. Mod)</p><p>Balance +6 (3/3/0)</p><p>Climb +6 (3/3/-0)</p><p>Concentration +0 (0/0/0)</p><p>Diplomacy -1 (-1/0/0)</p><p>Escape Artist +4 (3/1/0)</p><p>Hide +7 (3/4/0)</p><p>Jump +4 (3/1/0)</p><p>Knowledge (Arcana) +1 (1/0/0)</p><p>Knowledge (local) +1 (1/0/0)</p><p>Listen +5 (2/1/2)</p><p>Move Silently +7 (3/4/0)</p><p>Search +3 (1/0/2)</p><p>Sense Motive +3 (2/1/0)</p><p>Spot +5 (2/1/2)</p><p>Swim +4 (3/1/0)</p><p>Tumble +3 (3/0/0)</p><p></p><p>Feats: Dodge, Stunning Fist, Improved Unarmed Strike</p><p></p><p>Languages: Common, Elven, Orc</p><p></p><p>Possessions:</p><p>Short Bow 30 gold</p><p>20 arrows 1 gold</p><p>Kama(x2) 4 gold</p><p>Explorer's outfit 0 gold </p><p>Water skin 1 gold</p><p>Whetstone 2 cp</p><p>Flint and steel 1 gold</p><p>2 days trail rations 1 gold</p><p>Bedroll 1 silver</p><p>Sunrods(x2) 4 gold</p><p>Backpack</p><p></p><p>money: 0</p><p></p><p>–– RACE ABILITIES ––</p><p>• +2 Strength, +2 Dexterity, -2 Constitution, -2 Intelligence</p><p>• Base land speed of 30 feet.</p><p>• Low-Light Vision</p><p>• Immunity to sleep effects</p><p>• Favored Class: Ranger</p><p>• +2 racial bonus on saving throws against Enchantment spells or</p><p> effects.</p><p>• +2 racial bonus on Listen, Search, and Spot checks</p><p>• Automatic Searching: Passing within 5 feet of a secret or concealed</p><p> door entitles you to a free Search check, as if you were actively</p><p> looking for it</p><p>• Proficient with rapier, longsword, and all bows (except crossbows).</p><p>–– CLASS ABILITIES ––</p><p>• Proficient with Club, Composite Longbow, Dagger, Handaxe, Heavy Crossbow, Javelin,</p><p> Kama, Light Crossbow, Longbow, Longsword, Nunchaku, Quarterstaff, Rapier, Sai, </p><p> Shortbow, Shuriken, Siangham, Sling.</p><p>• Armor Restriction: If wearing ANY armor or carrying a shield, you lose</p><p> your Wisdom bonus to AC, fast movement and flurry of blows abilities.</p><p>• AC Bonus(Ex): Add +2 AC; this bonus is not lost unless you are</p><p> immobilized or helpless, wearing armor, carrying a shield or carrying a</p><p> medium/heavy load.</p><p>• Flurry of Blows(Ex): As a full attack, you may make one extra attack All</p><p> attacks made in the round suffer a –2 penalty.</p><p></p><p>[/CODE]</p><p></p><p><strong><em>Appearance:</em></strong> </p><p></p><p>Eldar is 5'3 and weighs in at 125 pounds, he has light green eyes and stark white hair (an anomaly among his people) which he ties up into a ponytail. He has various tribal tattoos on his face and body. He wears very simple clothing.</p><p></p><p><strong><em>Personality:</em></strong></p><p>Quiet, resolved, loyal... are some of the terms that would best describe this man. He doesn't make friends easily but will do anything for someone he has befriended. Eldar doesn't speak much unless he believes he can add something to the conversation or is asked a direct question. Either way its usually short and to the point. Although he does have a sense of humor he will sometimes surprise people with it. Due to his isolated upbringing Eldar is somewhat naive about the world, people and its customs. Although he can usually figure out when someone is trying to pull a fast one on him.</p><p></p><p><strong><em>Background:</em></strong></p><p>Eldar lived a normal life in his small elven village until almost over night his hair turned white. His village elder belived this to be a sign from the gods that his life was to be more then a simple farmer and they sent him to a nearby monestary so the monks could teach him and prepare him for a grander life then what had awaited him.</p><p></p><p>On his 135 birthday it was decided that he had learned all that he could from them and it was time to go out and explore the world and learn what he could from it. So with the supplies they gave him, Eldar set out to learn more about the world around him, quickly finding the great city of Greyhawk.</p></blockquote><p></p>
[QUOTE="Mimic, post: 2750173, member: 13569"] Ask and you shall recieve. [b]Eldar Silverleaf[/b] [CODE] Male Wood Elf Monk 1 Medium humanoid (elf) HD 1d8; hp 8 Init +3 Spd 30 ft. AC 15, touch 15, flat-footed 12 Base Atk +0; Grp +1 Atk +3 melee (1d6+3/x2, Unarmed) or +3 melee (1d6+3/x2, Kama) or +3 ranged (1d6/x3, shortbow) Flurry of Blows +1/+1 AL LN SV Fort +2, Ref +5, Will +4 Str 16, Dex 16,. Con 10, Int 12, Wis 14, Cha 8. Skills: (Ability mod/Ranks/Misc. Mod) Balance +6 (3/3/0) Climb +6 (3/3/-0) Concentration +0 (0/0/0) Diplomacy -1 (-1/0/0) Escape Artist +4 (3/1/0) Hide +7 (3/4/0) Jump +4 (3/1/0) Knowledge (Arcana) +1 (1/0/0) Knowledge (local) +1 (1/0/0) Listen +5 (2/1/2) Move Silently +7 (3/4/0) Search +3 (1/0/2) Sense Motive +3 (2/1/0) Spot +5 (2/1/2) Swim +4 (3/1/0) Tumble +3 (3/0/0) Feats: Dodge, Stunning Fist, Improved Unarmed Strike Languages: Common, Elven, Orc Possessions: Short Bow 30 gold 20 arrows 1 gold Kama(x2) 4 gold Explorer's outfit 0 gold Water skin 1 gold Whetstone 2 cp Flint and steel 1 gold 2 days trail rations 1 gold Bedroll 1 silver Sunrods(x2) 4 gold Backpack money: 0 –– RACE ABILITIES –– • +2 Strength, +2 Dexterity, -2 Constitution, -2 Intelligence • Base land speed of 30 feet. • Low-Light Vision • Immunity to sleep effects • Favored Class: Ranger • +2 racial bonus on saving throws against Enchantment spells or effects. • +2 racial bonus on Listen, Search, and Spot checks • Automatic Searching: Passing within 5 feet of a secret or concealed door entitles you to a free Search check, as if you were actively looking for it • Proficient with rapier, longsword, and all bows (except crossbows). –– CLASS ABILITIES –– • Proficient with Club, Composite Longbow, Dagger, Handaxe, Heavy Crossbow, Javelin, Kama, Light Crossbow, Longbow, Longsword, Nunchaku, Quarterstaff, Rapier, Sai, Shortbow, Shuriken, Siangham, Sling. • Armor Restriction: If wearing ANY armor or carrying a shield, you lose your Wisdom bonus to AC, fast movement and flurry of blows abilities. • AC Bonus(Ex): Add +2 AC; this bonus is not lost unless you are immobilized or helpless, wearing armor, carrying a shield or carrying a medium/heavy load. • Flurry of Blows(Ex): As a full attack, you may make one extra attack All attacks made in the round suffer a –2 penalty. [/CODE] [b][i]Appearance:[/i][/b] Eldar is 5'3 and weighs in at 125 pounds, he has light green eyes and stark white hair (an anomaly among his people) which he ties up into a ponytail. He has various tribal tattoos on his face and body. He wears very simple clothing. [B][I]Personality:[/I][/B] Quiet, resolved, loyal... are some of the terms that would best describe this man. He doesn't make friends easily but will do anything for someone he has befriended. Eldar doesn't speak much unless he believes he can add something to the conversation or is asked a direct question. Either way its usually short and to the point. Although he does have a sense of humor he will sometimes surprise people with it. Due to his isolated upbringing Eldar is somewhat naive about the world, people and its customs. Although he can usually figure out when someone is trying to pull a fast one on him. [b][i]Background:[/i][/b] Eldar lived a normal life in his small elven village until almost over night his hair turned white. His village elder belived this to be a sign from the gods that his life was to be more then a simple farmer and they sent him to a nearby monestary so the monks could teach him and prepare him for a grander life then what had awaited him. On his 135 birthday it was decided that he had learned all that he could from them and it was time to go out and explore the world and learn what he could from it. So with the supplies they gave him, Eldar set out to learn more about the world around him, quickly finding the great city of Greyhawk. [/QUOTE]
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