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[OOC] Quickleaf's Rime of the Frostmaiden [closed but waitlist is available]
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<blockquote data-quote="Aethmud" data-source="post: 9401111" data-attributes="member: 6746292"><p>What if we try to use the magic bonfire again, but this time away from the toads?</p><p></p><p>Then, while the magic missiles are targeting the bonfire (assuming it targets heat in general), we try to make a break for it to reach the Arcane Gem Press? We might not want to disable the trap permanently, if it would mean the dwarven temple is more likely to be overrun by hostiles going forward. But if the decoy bonfire trick works, maybe that could at least get us through the corridor?</p><p></p><p>If we could approach close enough, Jack could try to mage hand the axe-shaped key to try opening the door to the Underdark passages remotely. Still, it would be nice to investigate the Arcane Gem Press, especially if that might allow for repair of Ludo.</p></blockquote><p></p>
[QUOTE="Aethmud, post: 9401111, member: 6746292"] What if we try to use the magic bonfire again, but this time away from the toads? Then, while the magic missiles are targeting the bonfire (assuming it targets heat in general), we try to make a break for it to reach the Arcane Gem Press? We might not want to disable the trap permanently, if it would mean the dwarven temple is more likely to be overrun by hostiles going forward. But if the decoy bonfire trick works, maybe that could at least get us through the corridor? If we could approach close enough, Jack could try to mage hand the axe-shaped key to try opening the door to the Underdark passages remotely. Still, it would be nice to investigate the Arcane Gem Press, especially if that might allow for repair of Ludo. [/QUOTE]
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[OOC] Quickleaf's Rime of the Frostmaiden [closed but waitlist is available]
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