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[OOC] Quickleaf's Rime of the Frostmaiden [closed but waitlist is available]
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<blockquote data-quote="Neurotic" data-source="post: 9625005" data-attributes="member: 24380"><p>OK, boys and girls, voting time <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>Are we fighting or trying to buy time for rest. </p><p>Options:</p><ul> <li data-xf-list-type="ul">Lumrolur (and you) have a chance to poison the gods - assuming we can get the meat and poison somewhere</li> <li data-xf-list-type="ul">we could try and blame the caravan guards for some misfortune, but that risks that Torrga just leaves her guards in town and goes with the cultists</li> <li data-xf-list-type="ul">Lumrolur could try and sabotage the sleds themselves - hard because they are now wary and I have no way to bypass dogs scent</li> <li data-xf-list-type="ul">Lie about some storm danger -either weather or bring news about yetis based on the children's story - if it is "only" the storm, we risk they will depart counting on the cultists to keep them safe</li> <li data-xf-list-type="ul">nuclear option is too burn the inn under them, but that doesn't guarantee they will not leave. we could try burning sleds, but it is also hard to do to look accidental</li> </ul><p></p><p>For social things - with my deception of -3 this is far from safe option <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> :</p><ul> <li data-xf-list-type="ul">someone brings news about sabotage at our inn - half-orc is needed for questioning</li> <li data-xf-list-type="ul">I can Alter self and do something in the guise of one of the guards or half-orc (such as punching the local constable <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> )</li> <li data-xf-list-type="ul">above lie about the yetis</li> </ul></blockquote><p></p>
[QUOTE="Neurotic, post: 9625005, member: 24380"] OK, boys and girls, voting time :) Are we fighting or trying to buy time for rest. Options: [LIST] [*]Lumrolur (and you) have a chance to poison the gods - assuming we can get the meat and poison somewhere [*]we could try and blame the caravan guards for some misfortune, but that risks that Torrga just leaves her guards in town and goes with the cultists [*]Lumrolur could try and sabotage the sleds themselves - hard because they are now wary and I have no way to bypass dogs scent [*]Lie about some storm danger -either weather or bring news about yetis based on the children's story - if it is "only" the storm, we risk they will depart counting on the cultists to keep them safe [*]nuclear option is too burn the inn under them, but that doesn't guarantee they will not leave. we could try burning sleds, but it is also hard to do to look accidental [/LIST] For social things - with my deception of -3 this is far from safe option :D : [LIST] [*]someone brings news about sabotage at our inn - half-orc is needed for questioning [*]I can Alter self and do something in the guise of one of the guards or half-orc (such as punching the local constable :) ) [*]above lie about the yetis [/LIST] [/QUOTE]
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[OOC] Quickleaf's Rime of the Frostmaiden [closed but waitlist is available]
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