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[OOC] Return of the Runelords
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<blockquote data-quote="Shayuri" data-source="post: 7500564" data-attributes="member: 4936"><p>Here's what I have so far for Mei: </p><p></p><p>[ATTACH]101788[/ATTACH]</p><p></p><p>[sblock=Mei Ying, the Magic Eater]Mei Ying</p><p>Neutral Good Human (Tian) Arcanist 1</p><p></p><p>Str 9 (-1)</p><p>Dex 16 (10) </p><p>Con 14 (5) </p><p>Int 18 (10) +2 racial</p><p>Wis 12 (2)</p><p>Cha 16 (10)</p><p></p><p>BAB 0</p><p>AC 13</p><p>Hit points: 8</p><p>Fort +2 Ref +3 Will +3</p><p>Init +3</p><p>Spd 30</p><p></p><p>Race</p><p>Human subtype</p><p>+2 Intelligence</p><p>Bonus feat</p><p>Bonus skill point</p><p>Favored: Arcanist</p><p>1 - +1 Skill Point</p><p></p><p>Class</p><p>Arcanist</p><p>Cantrips</p><p>Arcane Reservoir: 4/4</p><p>Arcanist Exploits</p><p>- Consume Item (replenish reservoir from scrolls/potions)</p><p>- Quick Study (1 AR to swap prepped spell with another of equal or lesser level)</p><p>- Flame Arc (1 AR to do 1d6+3 fire dmg in 30' line, Ref save DC 14 for 1/2)</p><p>Consume Spells (spend spell slots to regain (spell lvl) Reservoir points as mv action)</p><p></p><p>Traits</p><p>- Intrigued by Thassilon (gain Thassilonian language, bonus ranks towards Knowledge: Arcana, History, Linguistics, UMD)</p><p>- Spell Duel Prodigy (+2 to ID and counter) </p><p></p><p>Feats</p><p>B Extra Exploit: Quick Study</p><p>1 Extra Exploit: Flame Arc</p><p></p><p>Skills 8</p><p>Appraise +8 (1 rnk)</p><p>Craft ? +8 (1 rnk)</p><p>Knowledge: Arcana +8 (1 rnk)</p><p>Knowledge: History +9 (2 rnks)</p><p>Knowledge: ? +8 (1 rnk)</p><p>Linguistics +8 (1 rnk)</p><p>Spellcraft +8 (1 rnk)</p><p>Use Magic Device +7 (1 rnk)</p><p></p><p>Languages: Common, Tianese, Thassalonian, Draconic, Elvish, Celestial</p><p></p><p>Spellcasting Arcanist CL 1 (conc +, vs SR +1), Base DC 14)</p><p>1 - 3/3</p><p></p><p>Spells Prepared</p><p>0 - Dancing Lights, Detect Magic, Mage Hand, Jolt</p><p>1 - Mage Armor, Windy Escape</p><p></p><p>Spellbook</p><p>0 - All sorc/wiz</p><p>1 - Mage Armor, Comprehend Languages, Burning Disarm, Color Spray, Floating Disk, Monkey Fish, Windy Escape</p><p></p><p>Equipment</p><p>Cash: 4gp</p><p></p><p>Weapons</p><p>Light Crossbow, +3 atk, 1d8 dmg, 19-20/x2, 80', 35gp, 4lbs</p><p>20 bolts, 2gp, 2lbs</p><p>Dagger, -1 atk, 1d4-1, 19-20x2, 10', 2gp, 1lb</p><p></p><p>Armor </p><p></p><p></p><p>Gear</p><p>Backpack, 2gp, 2lbs</p><p>Belt pouch, 1gp, 1/2lb</p><p>Scroll case, 1gp, 1/2lb</p><p>Journal, 10gp, 1lb</p><p>Ink vial, 8gp</p><p>Inkpens (5), 5sp</p><p>Waterskin, 1gp, 4lbs</p><p>Sunrod (2), 4gp, 2lbs</p><p>Potion of Cure Light Wounds (1), 50gp, 1lb</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Shayuri, post: 7500564, member: 4936"] Here's what I have so far for Mei: [ATTACH=CONFIG]101788._xfImport[/ATTACH] [sblock=Mei Ying, the Magic Eater]Mei Ying Neutral Good Human (Tian) Arcanist 1 Str 9 (-1) Dex 16 (10) Con 14 (5) Int 18 (10) +2 racial Wis 12 (2) Cha 16 (10) BAB 0 AC 13 Hit points: 8 Fort +2 Ref +3 Will +3 Init +3 Spd 30 Race Human subtype +2 Intelligence Bonus feat Bonus skill point Favored: Arcanist 1 - +1 Skill Point Class Arcanist Cantrips Arcane Reservoir: 4/4 Arcanist Exploits - Consume Item (replenish reservoir from scrolls/potions) - Quick Study (1 AR to swap prepped spell with another of equal or lesser level) - Flame Arc (1 AR to do 1d6+3 fire dmg in 30' line, Ref save DC 14 for 1/2) Consume Spells (spend spell slots to regain (spell lvl) Reservoir points as mv action) Traits - Intrigued by Thassilon (gain Thassilonian language, bonus ranks towards Knowledge: Arcana, History, Linguistics, UMD) - Spell Duel Prodigy (+2 to ID and counter) Feats B Extra Exploit: Quick Study 1 Extra Exploit: Flame Arc Skills 8 Appraise +8 (1 rnk) Craft ? +8 (1 rnk) Knowledge: Arcana +8 (1 rnk) Knowledge: History +9 (2 rnks) Knowledge: ? +8 (1 rnk) Linguistics +8 (1 rnk) Spellcraft +8 (1 rnk) Use Magic Device +7 (1 rnk) Languages: Common, Tianese, Thassalonian, Draconic, Elvish, Celestial Spellcasting Arcanist CL 1 (conc +, vs SR +1), Base DC 14) 1 - 3/3 Spells Prepared 0 - Dancing Lights, Detect Magic, Mage Hand, Jolt 1 - Mage Armor, Windy Escape Spellbook 0 - All sorc/wiz 1 - Mage Armor, Comprehend Languages, Burning Disarm, Color Spray, Floating Disk, Monkey Fish, Windy Escape Equipment Cash: 4gp Weapons Light Crossbow, +3 atk, 1d8 dmg, 19-20/x2, 80', 35gp, 4lbs 20 bolts, 2gp, 2lbs Dagger, -1 atk, 1d4-1, 19-20x2, 10', 2gp, 1lb Armor Gear Backpack, 2gp, 2lbs Belt pouch, 1gp, 1/2lb Scroll case, 1gp, 1/2lb Journal, 10gp, 1lb Ink vial, 8gp Inkpens (5), 5sp Waterskin, 1gp, 4lbs Sunrod (2), 4gp, 2lbs Potion of Cure Light Wounds (1), 50gp, 1lb [/sblock] [/QUOTE]
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