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(OOC) Rise of the Dracolich (Full)
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<blockquote data-quote="FitzTheRuke" data-source="post: 7485375" data-attributes="member: 59816"><p>I'm not a DM that likes to "gotcha" ruin my player's intentions, so I'm honestly sorry when I tell you - the Croczilla has a legendary action to rush forward and attack. Now, this happens on Lorenn's turn - so NONE of the Lizardfolk have acted yet, nor has the Croczilla (for his actual turn)... so I think that none of the bad guys will take damage from Hunger of Hadar. They neither start their turn in, NOR end their turn in the spell, after the Croc rushes out of it. To be fair, I homebrewed the creature, so I agree with any criticisms you might have with that (I myself and suspect of anyone's homebrew stuff, so I can imagine if you feel that way about mine.)</p><p></p><p>On the other hand, with the way I do initiative, everything is somewhat simultaneous, so I'm happy to go with Lorenn's description regarding the arrows raining around him, and assume that a few Lizardfolk were ready to fire at him as the darkness dropped and therefore started (or ended, or both) their turn in the spell before the Croc rushed forward. Also, I'm sticking to the letter of Lorenn's web spell - he stuck it to the battle-patform - therefore it sticks the Lizardfolk to the platform but won't stop the Croc from rushing forward (it's not really big enough anyway.)</p><p></p><p>I dunno. I always try to make everything everyone does do <em>something</em> but I don't like it when it does EVERYTHING. I'll do my best to run it fairly.</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 7485375, member: 59816"] I'm not a DM that likes to "gotcha" ruin my player's intentions, so I'm honestly sorry when I tell you - the Croczilla has a legendary action to rush forward and attack. Now, this happens on Lorenn's turn - so NONE of the Lizardfolk have acted yet, nor has the Croczilla (for his actual turn)... so I think that none of the bad guys will take damage from Hunger of Hadar. They neither start their turn in, NOR end their turn in the spell, after the Croc rushes out of it. To be fair, I homebrewed the creature, so I agree with any criticisms you might have with that (I myself and suspect of anyone's homebrew stuff, so I can imagine if you feel that way about mine.) On the other hand, with the way I do initiative, everything is somewhat simultaneous, so I'm happy to go with Lorenn's description regarding the arrows raining around him, and assume that a few Lizardfolk were ready to fire at him as the darkness dropped and therefore started (or ended, or both) their turn in the spell before the Croc rushed forward. Also, I'm sticking to the letter of Lorenn's web spell - he stuck it to the battle-patform - therefore it sticks the Lizardfolk to the platform but won't stop the Croc from rushing forward (it's not really big enough anyway.) I dunno. I always try to make everything everyone does do [i]something[/i] but I don't like it when it does EVERYTHING. I'll do my best to run it fairly. [/QUOTE]
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