[OOC] The Mythar Resistance [Calling All Players]

My brain is whirling like a whirligig within a tornadeo which is good. This story board gets me thinking. I think its slow to but I have only been in chat dnd games so I will get use to it. But other than that the story is great and entertaning. Great job and I'll try to get my block faster but been really busy. Sorry for the inconvinince
 

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Uiim wonders how Olivia's warning to him to be careful and her current line of intense questioning go together
Hehe, that might be right but, like I said, I'm a bit lost as to what to do. Maybe she feels direct action is needed?
Or just lots of spoilered posts, I can post really fast usually so long as the posts merit it. Particularly stuff that is individual to a character, so if you want Olivia to really be more in the know just give me some heads up in what you are looking for and I'll start providing.
I was thinking of things like knowing who's about to enter the room, knowing that the coming day will be eventfull or ordinary, knowing small personnal details and/or name of someone she just met... Nothing too revealing, because I don't want to have an unfair advantage. Maybe I should make a special feat for this?

"Come in, come in, I've been expecting you."
 

That'd make an interesting Psionic feat if you really wanted to push the boundaries of standard knowing, although some exceptional use of the Sense Motive skill might garner some information for you. Probably the feat would feed off of Sense Motive as a skill to acquire the information.
 



We could work on it. Are you thinking kind of like a low-level mind reading with Sense Motive? So high lets you get surface emotions, higher lets you get underneath the first layer, and way high lets you even extra a fairly basic secret?

Like say:

Insight
Prerequisites: Wis 13+, Sense Motive 8 ranks, Skill Focus: Sense Motive
Benefit: You can use your powers of perception to gain great insight into other's minds.

You must study someone for one minute before making an Insight check.

DC - Result
20 - Surface emotions attempting to be hidden, basic intentional lies - "Angry, hungry"
25 - Very basic thoughts - "I'm angry because of my lord."
30 - More guarded thoughs or secrets - "I'm angry at my lord because he is cruel me."
35 - Information nearly subconscious to the subject - "I'm angry at my lord when he is cruel to me because he reminds me of my beloved father."

Some things may alter an Insight Check DC
Condition - - - - - - - - - - - - - - - - - - - Insight DC Modifier
Every HD above yours - - - - - - - - - - - - - - - +1
Every two points of Wisdom above yours - - - - - +2
Every two points of Wisdom below yours - - - - - -2
Information is matter of life or death - - - - - - - +10
Examining subject only at a distance - - - - - - - -5
Talking to subject - - - - - - - - - - - - - - - - - - +2
Talking to subject about information you're trying to obtain - - - +3
Bluff check by the subject - - - - - - - - - - - - +2 for every 3 points the check is over 10

Ok, that's a preliminary... I don't really know how that would work... So, rip it apart! :)
 

Sagacious Discernment

Here is what I worked up real fast.

Sagacious Discernment [Psionic]
You are able to discern minute details before they come to pass or that have already occurred.
Prerequisites: Wisdom 13+, Sense Motive 8 ranks
Benefit: To gather knowledge of a person or persons, place or situation before it occurs you must make a Sense Motive check. The difficulty of the check is relative to various factors including your temporal proximity, how much it relates to you and your physical nearness to what you are attempting to gather knowledge about.

Temporal Proximity determines the Base DC:
DC 10 - Immediate: Within less than 10 rounds.
DC 15 - Very Close: Within up to 10 minutes.
DC 20 - Close: Within an hour.
DC 25 - Near: Within a day.
DC 30 - Far: Within a week.
DC 35 - Very Far: Within a month.
DC 40 - Remote: Within a year

Other modifiers:
Condition: Sense Motive DC Modifier
Relation to your own future (1): +20 to -10
Every additional year beyond the first: +1
Physical Proximity (2):
--Immediate (5 ft.): -5
--Close (25 ft.): +0
--Medium (500 ft.): +3
--Long (1 mile): +6
--Exceptional (10 miles): +9
--Remote (100 miles): +12
--On the same plane (more than 100 miles): +15
--Another plane: +20
Person under the effects of a Mind Blank, or similar effect: +10

(1) The closer the situation is tied in with your own future,
the harder it is to discern, the less tied in, the easier. Up to the
DMs discretion.
(2) Apply only the largest modifier from this category.

Succeeding at the check provides some minute details (knowing a person is going to knock on your door within the next few seconds, that something dangerous is going to pass through the area, and so on). Beating the DC by greater amounts results in more information (perhaps the persons first name, or what type of creature, etc.) depending upon the situation. If you fail a Sense Motive check, you cannot gain information related to that specific event. Most often these checks are free actions, although sometimes they may take greater time.
Normal: Without this feat Sense Motive is only involved in interactions with other people.
 
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Hrm... with this focus on sense motive Olivia is pretty much at a loss of ever getting these feats...

Rolling Man, I'll let you do a slight rework of your character if you like? E-mail me and we'll discuss. carl (dot) nelson (at) uvm (dot) edu
 


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