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<blockquote data-quote="WEContact" data-source="post: 6138799" data-attributes="member: 69684"><p>Encounter budgets were (from what I can tell) roughly equal to L4 encounters. The 1037 exp we each received is 59% of the 1750 exp required for a L4 PC to reach L5. From L4 to L5 a PC is expected to gain 2796 gp, 59% of which is 1650 gp, which is approximately how much gp we would have needed to receive to keep our wealth on parity with our exp, which I know from experience was a priority for our DM. I propose 1650 gp be added to the treasure for this adventure.</p><p></p><p>[ooc]<span style="color: #333333">7 Mutated Dire Rats (Level 2)</span></p><p></p><p><span style="color: #333333">Flooding Room (Level 4)</span></p><p></p><p><span style="color: #333333">3 Mutated Bladelings (Level 2)</span></p><p><span style="color: #333333">2 Mutated Goliath (Level 2)</span></p><p><span style="color: #333333">3 Mutated Dire Rats (Level 2)</span></p><p></p><p><span style="color: #333333">125*7*2 = 1750</span></p><p><span style="color: #333333">175*2 = 350</span></p><p><span style="color: #333333">125*8*2 = 2000</span></p><p></p><p><span style="color: #333333">4150/4 = 1037 xp each</span></p><p><span style="color: #333333"></span>Treasure = 1650 gp each</p><p></p><p><span style="color: #333333">The game has been going for about 8 months.</span></p><p></p><p><span style="color: #333333">Level 3: 2000xp 2032 gp</span></p><p><span style="color: #333333">Level 4: 2336xp 2800 gp</span></p><p></p><p><strong>Total Torqua, Haaku, and Leather: 3037 xp, 3682 gp</strong></p><p><strong><strong>Total for Ilex and Fhangrim: 3373 xp, 4450 gp</strong></strong>[/ooc]</p></blockquote><p></p>
[QUOTE="WEContact, post: 6138799, member: 69684"] Encounter budgets were (from what I can tell) roughly equal to L4 encounters. The 1037 exp we each received is 59% of the 1750 exp required for a L4 PC to reach L5. From L4 to L5 a PC is expected to gain 2796 gp, 59% of which is 1650 gp, which is approximately how much gp we would have needed to receive to keep our wealth on parity with our exp, which I know from experience was a priority for our DM. I propose 1650 gp be added to the treasure for this adventure. [ooc][COLOR=#333333]7 Mutated Dire Rats (Level 2)[/COLOR] [COLOR=#333333]Flooding Room (Level 4)[/COLOR] [COLOR=#333333]3 Mutated Bladelings (Level 2)[/COLOR] [COLOR=#333333]2 Mutated Goliath (Level 2)[/COLOR] [COLOR=#333333]3 Mutated Dire Rats (Level 2)[/COLOR] [COLOR=#333333]125*7*2 = 1750[/COLOR] [COLOR=#333333]175*2 = 350[/COLOR] [COLOR=#333333]125*8*2 = 2000[/COLOR] [COLOR=#333333]4150/4 = 1037 xp each [/COLOR]Treasure = 1650 gp each [COLOR=#333333]The game has been going for about 8 months.[/COLOR] [COLOR=#333333]Level 3: 2000xp 2032 gp[/COLOR] [COLOR=#333333]Level 4: 2336xp 2800 gp[/COLOR] [B]Total Torqua, Haaku, and Leather: 3037 xp, 3682 gp [B]Total for Ilex and Fhangrim: 3373 xp, 4450 gp[/B][/B][/ooc][B][B][/B][/B] [/QUOTE]
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