Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Talking the Talk
(OOC) Vault of the Dracolich 5E (Full)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FitzTheRuke" data-source="post: 7193629" data-attributes="member: 59816"><p>Resolving the Dispensables round and I noticed a few loose ends:</p><p></p><p></p><p></p><p>I didn't get the full impression that you were for-sure going with this plan, but they obviously did:</p><p></p><p></p><p></p><p></p><p></p><p>... So I assume Lorenn opens the door. BUT, if that's the case, then I actually need Zander and Drako to <em>roll the readied actions</em>. Let's establish this now: If you're going to ready an action, roll it. The worst thing that could happen is that I won't use it. On the other hand, if you don't roll it, and the trigger happens, I have to hunt you down to get you to roll it.</p><p></p><p>Though I had another thought. If there IS guards on the other side, they might not shoot if Lorenn opens the door a crack and Zander yells "don't shoot, it's me, Zander!" with a decent deception check. Probably wouldn't even have to be high. Like say, dc11. They could still shoot you, but they'd have to wait until their turns, rather than their readied actions (assuming that's what's going on back there.)</p><p></p><p>When they stand down, Lorenn can throw open the door and everyone can do their readied actions.</p><p></p><p> </p><p></p><p>I read up on Psychic Hammer and I don't think that's the intent of it. Besides, Mystic powers are so freaking versatile already, we don't need to go <em>adding</em> versatility where it isn't there. Let's just say that Terrus readies his Psychic Hammer for a target through the door when Lorenn opens it. Of course, then I need a damage roll.</p><p></p><p>Gimme a little more gang, and I'll resolve the round ASAP!</p></blockquote><p></p>
[QUOTE="FitzTheRuke, post: 7193629, member: 59816"] Resolving the Dispensables round and I noticed a few loose ends: I didn't get the full impression that you were for-sure going with this plan, but they obviously did: ... So I assume Lorenn opens the door. BUT, if that's the case, then I actually need Zander and Drako to [I]roll the readied actions[/I]. Let's establish this now: If you're going to ready an action, roll it. The worst thing that could happen is that I won't use it. On the other hand, if you don't roll it, and the trigger happens, I have to hunt you down to get you to roll it. Though I had another thought. If there IS guards on the other side, they might not shoot if Lorenn opens the door a crack and Zander yells "don't shoot, it's me, Zander!" with a decent deception check. Probably wouldn't even have to be high. Like say, dc11. They could still shoot you, but they'd have to wait until their turns, rather than their readied actions (assuming that's what's going on back there.) When they stand down, Lorenn can throw open the door and everyone can do their readied actions. I read up on Psychic Hammer and I don't think that's the intent of it. Besides, Mystic powers are so freaking versatile already, we don't need to go [I]adding[/I] versatility where it isn't there. Let's just say that Terrus readies his Psychic Hammer for a target through the door when Lorenn opens it. Of course, then I need a damage roll. Gimme a little more gang, and I'll resolve the round ASAP! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
(OOC) Vault of the Dracolich 5E (Full)
Top