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<blockquote data-quote="JamesonCourage" data-source="post: 5754347" data-attributes="member: 6668292"><p>Sure, let's look at it:</p><p></p><p>Let's see... as far as he's said, the GM's wants always trump player wants, in the context of the game they're playing. He was speaking within the context of the type of game the players will be playing in.</p><p></p><p>Within the context of "we're playing the game the way I want to, my will always trumps yours" seems like a non-controversial statement. Sometimes my will is accommodating others, sometimes it's not. Either way, my will trumps yours when I'm running the game.</p><p></p><p>Now, my will trumping yours doesn't have to include my not taking your input. That's not what that means. It just means that my wants are the only thing that matters in the end within the context of the game I'll be running. Your wants don't matter. Your opinion might, but your will is not going to trump mine.</p><p></p><p>I can see where you're coming from, but you're honestly taking it over the edge (in my opinion). Be offended or disagree all you want. I feel like the people taking this to an extreme off of a fairly muddied statement (based on the number of people that disagreed) are more in the wrong than he is. But that's me.</p><p></p><p></p><p>From my point of view, it's not. Your wants just happen to line up with giving in to the wants of the players. Semantics to you, perhaps. Maybe even to me. But it's a detail that gives his point of view a new (gentler) perspective.</p><p></p><p></p><p>Of course, he didn't say the GM was always right. And again, you're assuming that he'll lose players (or implying that he will). Which, again, amuses me.</p><p></p><p></p><p>To the type of game they'll be running, they are. The players can voice their opinion, but the GM will have the complete and final say (based on his wants) of what type of game it is. Then, players can play or walk. Their opinions can be factors, but the GM's wants are the only thing that matters for the type of game he runs.</p><p></p><p>Maybe we're talking past one another, but the implication that this mindset will make me lose players seems extremely baseless to me. It's obviously not for you, but again, I think that it applies to you, as well. The lines are just drawn differently. </p><p></p><p>I like your style man, and I hope I'm not coming off as too offensive here. I like discussion, and I dislike arguments. This post is aimed more for clarity than to be dismissive, and I'm sorry if anything bled through into my text. Thanks for the talk, and another viewpoint. As always, play what you like <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="JamesonCourage, post: 5754347, member: 6668292"] Sure, let's look at it: Let's see... as far as he's said, the GM's wants always trump player wants, in the context of the game they're playing. He was speaking within the context of the type of game the players will be playing in. Within the context of "we're playing the game the way I want to, my will always trumps yours" seems like a non-controversial statement. Sometimes my will is accommodating others, sometimes it's not. Either way, my will trumps yours when I'm running the game. Now, my will trumping yours doesn't have to include my not taking your input. That's not what that means. It just means that my wants are the only thing that matters in the end within the context of the game I'll be running. Your wants don't matter. Your opinion might, but your will is not going to trump mine. I can see where you're coming from, but you're honestly taking it over the edge (in my opinion). Be offended or disagree all you want. I feel like the people taking this to an extreme off of a fairly muddied statement (based on the number of people that disagreed) are more in the wrong than he is. But that's me. From my point of view, it's not. Your wants just happen to line up with giving in to the wants of the players. Semantics to you, perhaps. Maybe even to me. But it's a detail that gives his point of view a new (gentler) perspective. Of course, he didn't say the GM was always right. And again, you're assuming that he'll lose players (or implying that he will). Which, again, amuses me. To the type of game they'll be running, they are. The players can voice their opinion, but the GM will have the complete and final say (based on his wants) of what type of game it is. Then, players can play or walk. Their opinions can be factors, but the GM's wants are the only thing that matters for the type of game he runs. Maybe we're talking past one another, but the implication that this mindset will make me lose players seems extremely baseless to me. It's obviously not for you, but again, I think that it applies to you, as well. The lines are just drawn differently. I like your style man, and I hope I'm not coming off as too offensive here. I like discussion, and I dislike arguments. This post is aimed more for clarity than to be dismissive, and I'm sorry if anything bled through into my text. Thanks for the talk, and another viewpoint. As always, play what you like :) [/QUOTE]
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