Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Oops, I failed a Breathe check
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="TheAuldGrump" data-source="post: 5754455" data-attributes="member: 6957"><p>Heh - in my examples where I used the term 'Subplots' - that is exactly what they are. A mechanism for using back story in a game. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> This is inherent in Spycraft, and gets used about once very other session or so.</p><p></p><p>I make up the specific details, choose when it drops on the PCs, etc.. Essentially the players sink plot hooks into their characters for me to use at my leisure.</p><p></p><p>I had one player who <em>hated</em> Subplots, he felt like it was painting a big bull's eye on the top of his head. Meanwhile the other player were having a blast with them. I told him that they were optional, that he didn't need to take one, but he just wouldn't stop <em>complaining.</em></p><p></p><p>It actually got to the point where I was thinking about dropping him from the campaign. I had just about made up my mid to do so when I got an e-mail from him, apologizing, and asking for his Subplots back. I gather that the other players had talked to him about it. So, I tried giving him his Subplots back. </p><p></p><p>I have never, in my life, seen a player change that much, in so short a time. Once he realized that a Subplot <em>wasn't</em> a death sentence, that they could actually be completed.... He has become the biggest fan of Subplots in the games, and uses them in his own games. He is one of my best players, and is very good at weaseling around a plotline, and a good tactician to boot.</p><p></p><p>Hell, I have a Subplot in his game - I play an recovering alcoholic ex-Mountie that has ties to the courts of the fey.... My Subplot came up in a scenario where the Winter Court had kidnapped a hockey team that had supposedly been killed in a plane crash. We found out about it when the fey came back and stole a Zamboni.... (He now runs a comedic game, and a very good one.)</p><p></p><p>He is also the fellow who lost his players to my game, joined my game, then regained his players for his game, with me as one of the players. What I like to call a win-win-win scenario. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> He doesn't run his campaign nearly often enough. Comedy is <em>hard!</em> He is much better at it than I am.</p><p></p><p>His turn around has made me a lot more tolerant, I would have lost a great player if I had given him the boot while he was a bad player. Talking helps, and in this case I wasn't even the one doing the talking.</p><p></p><p>The Auld Grump</p></blockquote><p></p>
[QUOTE="TheAuldGrump, post: 5754455, member: 6957"] Heh - in my examples where I used the term 'Subplots' - that is exactly what they are. A mechanism for using back story in a game. :) This is inherent in Spycraft, and gets used about once very other session or so. I make up the specific details, choose when it drops on the PCs, etc.. Essentially the players sink plot hooks into their characters for me to use at my leisure. I had one player who [i]hated[/i] Subplots, he felt like it was painting a big bull's eye on the top of his head. Meanwhile the other player were having a blast with them. I told him that they were optional, that he didn't need to take one, but he just wouldn't stop [i]complaining.[/i] It actually got to the point where I was thinking about dropping him from the campaign. I had just about made up my mid to do so when I got an e-mail from him, apologizing, and asking for his Subplots back. I gather that the other players had talked to him about it. So, I tried giving him his Subplots back. I have never, in my life, seen a player change that much, in so short a time. Once he realized that a Subplot [i]wasn't[/i] a death sentence, that they could actually be completed.... He has become the biggest fan of Subplots in the games, and uses them in his own games. He is one of my best players, and is very good at weaseling around a plotline, and a good tactician to boot. Hell, I have a Subplot in his game - I play an recovering alcoholic ex-Mountie that has ties to the courts of the fey.... My Subplot came up in a scenario where the Winter Court had kidnapped a hockey team that had supposedly been killed in a plane crash. We found out about it when the fey came back and stole a Zamboni.... (He now runs a comedic game, and a very good one.) He is also the fellow who lost his players to my game, joined my game, then regained his players for his game, with me as one of the players. What I like to call a win-win-win scenario. :) He doesn't run his campaign nearly often enough. Comedy is [i]hard![/i] He is much better at it than I am. His turn around has made me a lot more tolerant, I would have lost a great player if I had given him the boot while he was a bad player. Talking helps, and in this case I wasn't even the one doing the talking. The Auld Grump [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Oops, I failed a Breathe check
Top