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<blockquote data-quote="pemerton" data-source="post: 5754565" data-attributes="member: 42582"><p>Pilgrim's comment relates to GM authority. Your example doesn't, because your example is not an example of a GM exercising or not exercising authority in response to player wants, nor is it an example of a possible shifting of authority from GM to player. It is an example of a group already having agreed upon a set of PC build and action resolution rules ("core PHB") and then a player wanting to unilaterally change/break those rules ("I want my 1st level PC to be able to fly").</p><p></p><p>From the fact that, in your scenario, the player doesn't get what s/he wants - that is, the group sticks to its decision to play a core PHB game - nothing at all follows, that I can see, about the proper, or even the conceivable, limits upon GM authority.</p><p></p><p>It's not the GM's decision. If the group has decided to play a core PHB game, then <em>the GM does not have to make any decision about whether or not a 1st level PC can fly</em>. The matter has already been settled by the group agreeing to certain PC build and action resolution rules (namely, core PHB).</p><p></p><p>I assume that your opinion is that the GM has the unilateral power to overturn that group agreement, but your example of a PC being unable to fly doesn't give me any reason to think that you're right in general about the unilateral power a GM does or should have.</p></blockquote><p></p>
[QUOTE="pemerton, post: 5754565, member: 42582"] Pilgrim's comment relates to GM authority. Your example doesn't, because your example is not an example of a GM exercising or not exercising authority in response to player wants, nor is it an example of a possible shifting of authority from GM to player. It is an example of a group already having agreed upon a set of PC build and action resolution rules ("core PHB") and then a player wanting to unilaterally change/break those rules ("I want my 1st level PC to be able to fly"). From the fact that, in your scenario, the player doesn't get what s/he wants - that is, the group sticks to its decision to play a core PHB game - nothing at all follows, that I can see, about the proper, or even the conceivable, limits upon GM authority. It's not the GM's decision. If the group has decided to play a core PHB game, then [I]the GM does not have to make any decision about whether or not a 1st level PC can fly[/I]. The matter has already been settled by the group agreeing to certain PC build and action resolution rules (namely, core PHB). I assume that your opinion is that the GM has the unilateral power to overturn that group agreement, but your example of a PC being unable to fly doesn't give me any reason to think that you're right in general about the unilateral power a GM does or should have. [/QUOTE]
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