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<blockquote data-quote="Halford" data-source="post: 4582647" data-attributes="member: 64844"><p><strong>Brudd HP 128/131, AC 41 Fort 32 Reflex 31 Will 32</strong></p><p></p><p>Brudd grins, this being pretty much the exact ally a Priest of Kord enjoyed being up - a back ally where people "tried" to beat you up, with optional realistic urine scent. He swaggers forward towards the Goristo and invokes the wrath of Kord.</p><p> </p><p><span style="color: orange">"Boss lets show this bunch of toasty inbred whelps the wrath of Kord!"</span> A brilliant white radiance shoots forth from the Minotaur enveloping the Goristo, the Rockfire Dreadnaught, and Devestation in the holy power of Kord.</p><p> </p><p>The Minotaur then invokes the magic of his boots nimbly darting forward to place himself between the prone rogue and the Dreadnaught.</p><p> </p><p><span style="color: orange">"Lets see how ye like having this bull by the horns ye glorified slag heap!"</span> He taunts gleefully.</p><p> </p><p>[sblock=Mechanics]</p><p>Move= Move to I11</p><p>Standard=Mantle of Glory</p><p>Minor=Use Boots of the Fencing Master to shift to I9</p><p> </p><p><a href="http://invisiblecastle.com/roller/view/1851482/" target="_blank"></a></p><p><a href="http://invisiblecastle.com/roller/view/1851482/" target="_blank">Mantle of Glory, Dreadnaught, Goristo (1d20+19=20, 1d20+21=40, 2d10=5)</a> Rolled the 2d10, but did not add in the +11 bonus, so total 16 radiant damage.<a href="http://invisiblecastle.com/roller/view/1851494/" target="_blank">Extra healing from Gloves of Healing and Wis. (1d6+5=7)</a> </p><p>Devestation can spend a healing surge with a +7 bonus.</p><p> </p><p>PLEASE NOTE THAT ACCORDING TO THE MM PAGE 282 VARIABLE RESISTANCE CANNOT APPLY TO RADIANT DAMAGE.</p><p> </p><p>Brudd gains a +1 item bonus to AC and Reflex as he shifted wearing The Boots of the Fencing Master. He also gains a +4 bonus to his weapon damage next round thanks to the Fist of kord.</p><p> </p><p>I removed the temp HP as I believe it goes first rather than regular hp.[/sblock]</p></blockquote><p></p>
[QUOTE="Halford, post: 4582647, member: 64844"] [b]Brudd HP 128/131, AC 41 Fort 32 Reflex 31 Will 32[/b] Brudd grins, this being pretty much the exact ally a Priest of Kord enjoyed being up - a back ally where people "tried" to beat you up, with optional realistic urine scent. He swaggers forward towards the Goristo and invokes the wrath of Kord. [COLOR=orange]"Boss lets show this bunch of toasty inbred whelps the wrath of Kord!"[/COLOR] A brilliant white radiance shoots forth from the Minotaur enveloping the Goristo, the Rockfire Dreadnaught, and Devestation in the holy power of Kord. The Minotaur then invokes the magic of his boots nimbly darting forward to place himself between the prone rogue and the Dreadnaught. [COLOR=orange]"Lets see how ye like having this bull by the horns ye glorified slag heap!"[/COLOR] He taunts gleefully. [sblock=Mechanics] Move= Move to I11 Standard=Mantle of Glory Minor=Use Boots of the Fencing Master to shift to I9 [URL="http://invisiblecastle.com/roller/view/1851482/"] Mantle of Glory, Dreadnaught, Goristo (1d20+19=20, 1d20+21=40, 2d10=5)[/URL] Rolled the 2d10, but did not add in the +11 bonus, so total 16 radiant damage.[URL="http://invisiblecastle.com/roller/view/1851494/"]Extra healing from Gloves of Healing and Wis. (1d6+5=7)[/URL] Devestation can spend a healing surge with a +7 bonus. PLEASE NOTE THAT ACCORDING TO THE MM PAGE 282 VARIABLE RESISTANCE CANNOT APPLY TO RADIANT DAMAGE. Brudd gains a +1 item bonus to AC and Reflex as he shifted wearing The Boots of the Fencing Master. He also gains a +4 bonus to his weapon damage next round thanks to the Fist of kord. I removed the temp HP as I believe it goes first rather than regular hp.[/sblock] [/QUOTE]
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