Werebat
Explorer
So I'm running OotA and the party met Glabbagool. They got to be friends and they seemed willing to slow down for the cube so it could follow them.
Then the party underdark druid got the bright idea of trying to use Thorn Whip to pull enemies into Glabbagool.
Thorn Whip has been an incredibly useful cantrip from the very first session, when it snapped an elite drow off a web bridge and let it drop to the spider webs below. I think it's a cool idea to use it to yank enemies into Glabbagool, but am wondering how to adjudicate it.
I'm thinking that there would likely be some cover penalties to hit in most cases, despite the spell acting like a melee weapon with reach. You can't use the reach of a polearm to strike through a stone wall without penalty. If snapped into Glabbagool, an enemy would get a Dex save similar to if Glabbagool had slid forward to engulf them. Success would leave them one square outside of the cube.
Sound reasonable? Anyone else had this come up in their OotA campaign?
Then the party underdark druid got the bright idea of trying to use Thorn Whip to pull enemies into Glabbagool.
Thorn Whip has been an incredibly useful cantrip from the very first session, when it snapped an elite drow off a web bridge and let it drop to the spider webs below. I think it's a cool idea to use it to yank enemies into Glabbagool, but am wondering how to adjudicate it.
I'm thinking that there would likely be some cover penalties to hit in most cases, despite the spell acting like a melee weapon with reach. You can't use the reach of a polearm to strike through a stone wall without penalty. If snapped into Glabbagool, an enemy would get a Dex save similar to if Glabbagool had slid forward to engulf them. Success would leave them one square outside of the cube.
Sound reasonable? Anyone else had this come up in their OotA campaign?