Asmor
First Post
Deset Gled said:It's kinda like the hard jump puzzle in a video game. At the time, it annoys the crap out of you and takes forever to learn, but in the end you realize that it was the learning that made it fun, and that the game would be a cheap, unfullfilling win without it.
Jumping puzzles are always bad.
Friends don't let friends design jumping puzzles.