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OP Cantrip?
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<blockquote data-quote="NotAYakk" data-source="post: 7874725" data-attributes="member: 72555"><p>There are 4 melee weapon wielding layouts. DW, S+B, GW and Single weapon.</p><p></p><p>There are 2 melee stats -- Str and Dex.</p><p></p><p>Shield Master restricts you to investing in Str (to get the shove), and to S+B melee. This locks you out of high-damage GWM and SS feats. These are significant costs.</p><p></p><p>This cantrip does none of that.</p><p></p><p>I can use this on a GWM build. I can use this on a pure caster to grant advantage on my spell attacks. I can use this on a SS build. Whole piles of things you can use this for that wouldn't be possible for shield master.</p><p></p><p>I mean, shield master can be used with spell attacks, but now your character has to invest in strength and athletics and a feat and spell attack stat, and be adjacent to the foe: these are huge costs. With this? It costs you a utility cantrip and your bonus action for a plausible 30%+ increase in damage.</p><p></p><p>On almost every single melee build if given a chance to poach this, I would. On almost any caster? I'd want it. There is almost no downside to this cantrip, the price is dirt cheap, the payoff pretty good.</p><p></p><p>There are many versions flying around. The one I was talking about was the bonus action, blind only on the turn, higher levels more targets.</p><p></p><p>The more targets was just a cherry on top of an OP Sunday.</p><p></p><p>"You can make an opportunity <a href="https://roll20.net/compendium/dnd5e/Actions%20in%20Combat#h-Attack" target="_blank">Attack</a> when a <a href="https://roll20.net/compendium/dnd5e/Mysterious%20Islands#h-Hostile" target="_blank">Hostile</a> creature that you can see moves out of your reach "</p><p>Blind cannot see. Cannot made OA. So it acts as a disengage action (if it hits) as well.</p><p></p><p>Warding Flare is a class feature, not a cantrip. Warding flare doesn't impose blindness. Warding flare doesn't grant advantage. Comparing this to warding flare is pointless, because the two have nearly nothing in common, other than not working on targets immune to blindness.</p><p></p><p>So <strong>your overall big concern</strong> is ... <strong>the main thing the cantrip does</strong>. Wow.</p></blockquote><p></p>
[QUOTE="NotAYakk, post: 7874725, member: 72555"] There are 4 melee weapon wielding layouts. DW, S+B, GW and Single weapon. There are 2 melee stats -- Str and Dex. Shield Master restricts you to investing in Str (to get the shove), and to S+B melee. This locks you out of high-damage GWM and SS feats. These are significant costs. This cantrip does none of that. I can use this on a GWM build. I can use this on a pure caster to grant advantage on my spell attacks. I can use this on a SS build. Whole piles of things you can use this for that wouldn't be possible for shield master. I mean, shield master can be used with spell attacks, but now your character has to invest in strength and athletics and a feat and spell attack stat, and be adjacent to the foe: these are huge costs. With this? It costs you a utility cantrip and your bonus action for a plausible 30%+ increase in damage. On almost every single melee build if given a chance to poach this, I would. On almost any caster? I'd want it. There is almost no downside to this cantrip, the price is dirt cheap, the payoff pretty good. There are many versions flying around. The one I was talking about was the bonus action, blind only on the turn, higher levels more targets. The more targets was just a cherry on top of an OP Sunday. "You can make an opportunity [URL='https://roll20.net/compendium/dnd5e/Actions%20in%20Combat#h-Attack']Attack[/URL] when a [URL='https://roll20.net/compendium/dnd5e/Mysterious%20Islands#h-Hostile']Hostile[/URL] creature that you can see moves out of your reach " Blind cannot see. Cannot made OA. So it acts as a disengage action (if it hits) as well. Warding Flare is a class feature, not a cantrip. Warding flare doesn't impose blindness. Warding flare doesn't grant advantage. Comparing this to warding flare is pointless, because the two have nearly nothing in common, other than not working on targets immune to blindness. So [b]your overall big concern[/b] is ... [b]the main thing the cantrip does[/b]. Wow. [/QUOTE]
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