Phaezen
Adventurer
Hmm... Depending on what the Plant Lich is like, if I was to have that in a game it would be absolutely covered by hazards and traps in its immediate surroundings.
Basically gonna go for a entire forest that has become, "undead" and controlled by this Lich. It be pretty kickass scene to have the PCs dodging and weaving undead trees as they swing at them, and vines trying to wrap around their legs. As they make their way to the centre of the forest to face the Lich, and kill it. The only way to stop the forest.
OOO... I could pull a Macbeth, have the forest slowly encroach upon a city/castle.
Moaning Hedges that shift around, blocking people inside. Possibly Living Wall/hedge?
Not to mention bodies that are half-buried beneath various plants, their decomp feeding the plants.
Giant flowers, the faces of the dead on them.
Snares. Just normal snares (one of the Dungeon adventures had a snare hazard; 2x2 square that restrains target). Of course, the PC is restrained over a hungry undead tree's mouth.
Oh, oh, venus fly trap!![]()
Gaaa stop it, I am trying to finalise my campaign and can't add anything else.
Although this is going in my campaign ideas box.
Edit: It would mesh nicely with this: Expeditionary Dispatches: Forest of Flesh
Phaezen
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