Its still in the works.
Currently my RPG XML Rules Engine is in beta stage, I have done some major overhaul of the gui and I'm not finished yet.
As the base program can already handle most things I'm currently in the process of creating the xml code for the different editors etc.
At the moment I can create and edit features (for classes/races), languages, races, skills.
I have to put all these functions in the main menu (which is also done in xml-code).
After some thinking I stopped this for now, putting my effort into a PCGen-lst-converter, that produces xml-data. I think, that would bring about a much larger data base than waiting for users to code the srd-data.
Currently the converter can be used for languages, equipment and races with some exceptions. I need to build a conversion for all the different bonus tags and the somewhat complex expressions in these tags so that all fits together.
I think with some work a user could already create a full character editor with the program (RPGXML Rules Engine), but he would need to enter lots of data by hand. By converting PCGen data I will have data which can then be used to just create the functionality to use the data.
Perhaps I will publish my current verion of the program even though the gui isn't finished. Old versions had some major bugs and the audience was screwed and left, so I'm somewhat reluctant... also this is a free time project and there's not really much free time between job, wife and two kids
Greetings
Firzair
Currently my RPG XML Rules Engine is in beta stage, I have done some major overhaul of the gui and I'm not finished yet.
As the base program can already handle most things I'm currently in the process of creating the xml code for the different editors etc.
At the moment I can create and edit features (for classes/races), languages, races, skills.
I have to put all these functions in the main menu (which is also done in xml-code).
After some thinking I stopped this for now, putting my effort into a PCGen-lst-converter, that produces xml-data. I think, that would bring about a much larger data base than waiting for users to code the srd-data.
Currently the converter can be used for languages, equipment and races with some exceptions. I need to build a conversion for all the different bonus tags and the somewhat complex expressions in these tags so that all fits together.
I think with some work a user could already create a full character editor with the program (RPGXML Rules Engine), but he would need to enter lots of data by hand. By converting PCGen data I will have data which can then be used to just create the functionality to use the data.
Perhaps I will publish my current verion of the program even though the gui isn't finished. Old versions had some major bugs and the audience was screwed and left, so I'm somewhat reluctant... also this is a free time project and there's not really much free time between job, wife and two kids

Greetings
Firzair