Ok, I think I'm done with Kayura, or 99% done at least.
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Kayura
[sblock]Kayura
Kingdom: Suryanasta
Deity: Greyl'k
Female Medium Humanoid (Human)
CG Rogue 4 / Fighter 2 / Dervish 9 / Shadowdancer 2
Str 20 (26), Dex 14 (20), Con 14 (18), Int 14, Wis 12, Cha 8
HP: 185 (4d6 +11d10 +2d8 +68)
AC: 39 (10 +10 armor +5 shield +5 dex +3 Dervish +1 insight +3 deflect +2 natural)
Touch: 24; FF: 34
Saves: Fortitude +17, Reflex +24, Will +14
BAB +15/+10/+5, Grapple +23, Trip +13; Initiative +8
Speed 45 ft; Fly 75 ft (Good maneuverability; 3/day; CL 5)
Full Attack:
Guisarme +28/+23/+18 (2d4+16, 20/x3, S)
Spiked Gauntlet +24/+19/+14 (d4 +8, 20/x2, P)
Longbow +21/+16/+11 (d8+9, 20/x3, P, 110 ft)
Feats:
1 Dodge
1 Mobility [Human]
2 Weapon Focus (Guisarme) [Fighter]
3 Combat Expertise [Fighter]
3 Improved Trip
6 Power Attack
9 Spring Attack [Dervish]
9 Whirlwind Attack
12 Elusive Target
15 Combat Reflexes
Languages: Tradespeak, Suryan, Caedmonish
Skills (175 points)
Balance +12 (5 ranks +5 dex +2 synergy +1 luck -1 acp)
Disable Device +14 (9 ranks +2 int +1 luck +2 circumstance)
Disguise +13 (0 ranks -1 cha +1 luck +10 disguise self +3 competence)
Hide +22 (12 ranks +5 dex +5 competence +1 luck -1 acp)
Jump +32 (18 ranks +8 str +2 synergy +4 speed +1 luck -1 acp)
Listen +20 (18 ranks +1 wis +1 luck)
Move Silently +25 (15 ranks +5 dex +5 competence +1 luck -1 acp)
Open Lock +17 (9 ranks +5 dex +1 luck +2 circumstance)
Perform (Dance) +23 (20 ranks -1 cha +1 luck +3 competence)
Search +17 (9 ranks +2 int +1 luck +5 competence)
Sleight of Hand +6 (1 rank +5 dex +1 luck -1 acp)
Spot +23 (17 ranks +1 wis +5 competence +1 luck)
Tumble +25 (18 ranks +5 dex +2 synergy +1 luck -1 acp)
Use Magic Device +19 (16 ranks -1 cha +1 luck +3 competence)
Class: Dervish Dance 5/day, +3 AC bonus, Movement Mastery (Can always Take 10 on Jump, Dance, and Tumble), Fast Movement +15 ft, Dance of Death (Cleave during Dervish Dance), Improved Reaction (+2 Init), Elaborate Parry (+4 AC when fighting defensive or total defense), Hide in Plain Sight (Su), Improved? Evasion, Darkvision 60 ft, Improved Uncanny Dodge, Sneak Attack +2d6, Trapfinding, Trapsense +1, Slashing Blades (Scimitar is light weapon)
Dervish Dance: Lasts 10 rounds, +5 melee attack/damage, gain Cleave. Can full attack and move, but must move 5 ft or more between attacks and cannot return to a square she just exited. Cannot use skills that require concentration or staying still, must use slashing weapons only.
Equipment:
+4 Adamantine Guisarme
Cold Iron Guisarmes (4)
+1 Composite Longbow (+8 Str)
40 Cold Iron Arrows
Silver Dagger (hidden; Search check DC 31 to find)
Cold Iron Dagger (hidden; Search check DC 31 to find)
Cold Iron Daggers (4)
Masterwork Cold Iron Spiked Gauntlet
Clubs (6)
+5 Mithral Breastplate
+3 Mithral Animated Heavy Shield
Dusty Rose Iuon Stone
Bracers of Natural Armor +2
Ring of Protection +3
Ring of Freedom of Movement and Feather Falling
Stone of Good Luck (+1 luck on skills, saves, and ability checks)
Winged Boots of Elvenkind
Gloves of Dexterity +6
Belt of Strength +6
Amulet of Constitution +4
Cloak of Resistance +5 and Elvenkind
Eyes of the Eagle and Minute Seeing
Circlet of Persuasion and Disguise
Handy Haversack
Wand of Enlarge Person (50 charges)
Wand of Blur (50 charges)
Wand of Grease (CL 3) (50 charges)
Wand of Silence (50 charges)
Wand of Fairie Fire (50 charges)
Wand of Expeditious Retreat (50 charges)
Masterwork Thief’s Tools
Explorer’s Outfit
Waterskin
Whetstone
Bedroll
Trail Rations (4 days’ supply)
Soap (1 lb)
Silk Rope (50 ft)
Grappling Hook
Pitons (10)
Crowbar
Flint and Steel
Torches (6)
Tent
Chalk (5 pieces)
Shovel
Sack
Sewing needle
Inkpen
Ink (1 oz.)
Paper (5 sheets)
226.57 gp (226 gp, 5 sp, 7 cp)[/sblock]
Some questions:
1. I noticed in the 13 Kingdoms guide that the deity Khal'ust had Bladed Gauntlets as his favored weapon. I did not find these in the pdf under weapons and it's definitely not in the PHB, though I've heard of them before. I would be VERY interested in having a bladed gauntlet instead of a spiked gauntlet, since I can't use my Dervish Dance with anything other than slashing weapons... Could I use a Bladed gauntlet, and would you want me to find the stats or is "identical to spiked gauntlet except slashing damage" sufficient?
2. Shadowdancer gives Evasion as a class feature. I already have it from Rogue. Master Thrower's evasion entry specifically says that if you already have evasion, you instead gain improved evasion. Shadowdancer's entry lacks this text. Does it stack so that I get Improved Evasion, or do I just gain nothing from that class feature?