JacktheRabbit
Explorer
What do you do when you join a campaign and quickly learn that the DM is absolutely lazy and seems to go out of his way to the bare minimum?
Run a campaign, myself.
Run a campaign, myself.
What do you do when you join a campaign and quickly learn that the DM is absolutely lazy and seems to go out of his way to the bare minimum?
I find another game and be happy.What do you do when you join a campaign and quickly learn that the DM is absolutely lazy and seems to go out of his way to the bare minimum?
Are the players and their characters driving things in the game that the GM just reacts to or with said GM not putting in an effort is there just nothing going on?
Rule #1
"This is a written module nothing will deviate us from the path of the written module."
So to answer your question, no the players and their characters are in no way driving the adventure. Everything is going as written in the module and any attempts to think outside the box or push any variation or change is quickly and totally crushed down.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.