Opinions on D20 Influence System

OptionalRule

Hyperion
I've been writing up an Influence System for use in my True20 game but it will probably work with most D20 games, particularly D20 modern. It's mostly based on the Wealth Roll system, the Game of Thrones Influence System and BW Circles system. It's only in initial draft form and I need to add more on how to gain influence but I'd be interested in feedback. My intention is to use this in my homebrew Mythic Crusades setting.

You can find it here .
 

log in or register to remove this ad

It looks as though you get to use your charisma bonus twice, as you have written it... Also, why wouldn't a simple diplomacy check work as opposed to a new mechanic? Also, how does influence affect a character's leadership score?
 

Timmundo said:
It looks as though you get to use your charisma bonus twice, as you have written it... Also, why wouldn't a simple diplomacy check work as opposed to a new mechanic? Also, how does influence affect a character's leadership score?

You don't really get Cha bonus twice, it adds to your initial Influence Score and to your roll but this will only be relavant on the first roll since you lose Influence by using it like Wealth. The Cha add is just a buffer to Influence loss.

Diplomacy only changes attitudes and doesn't say anything about your relationship to a group. Influence is only a system that should be used in games with a lot of politics in them and becomes a small sub-game for those interested in it. It's been enjoyable in other games, this is just an adaptation to True20.

Influence and leadership is something I need to add, but basically they aren't related. Leadership provides people you don't need to make an Influence check with. Influence is about effecting groups with political power, not something you need to do with your followers.
 


Remove ads

Top