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Opportunity Attacks - no limit ?
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<blockquote data-quote="DracoSuave" data-source="post: 5466658" data-attributes="member: 71571"><p>So, you have a contradiction, in which case specific STILL BEATS GENERAL.</p><p></p><p> </p><p></p><p>Unless you have some intervening thing that contradicts it. Like Polearm Gamble. </p><p></p><p></p><p></p><p>EXCEPT THAT POLEARM GAMBLE CONTRADICTS THAT, AND THUS SPECIFIC BEATS GENERAL</p><p></p><p></p><p></p><p>It's like an entire discussion where specific beats general magically stops applying.</p><p></p><p><strong>The reason Polearm Gamble works is because by pointing out how it does not work, you've pointed out a contradiction. All contradictions are resolved with specific beats general. By pointing out that it does not work, you, in fact, enable it to work via SvG.</strong></p><p></p><p>Moreover, the exact wording of polearm gamble:</p><p></p><p>'When a nonadjacent enemy enters a square adjacent to you, <strong>you can make an opportunity attack with a polearm against that enemy.</strong>.</p><p></p><p>Every rule you've sited is a general rule. The definition of range is a general rule. The range of Opportunity Attack is a general rule. This, however is a specific rule.</p><p></p><p>So, you telling me that 'The rules on range say you cannot?' Polearm Gamble says 'You can.' The rule on opportunity attack having ranged 1 saying you cannot? Polearm Gamble says 'You can.'</p><p></p><p>Specific Polearm Gamble defeats General you can't in any area there's a contradiction. It is specific enough in terms of scope, and as you've pointed out cannot be run any other way, so it's obvious how Specific beats General works.</p><p></p><p>I don't know what board you went to that doesn't understand what 'You can' and 'Specific beats general' means, but they are 100% wrong in this specific case. They need to go back to 'Rule 1 of 4th edition' school because they are clearly unaware of SvG's existance and what it means in this particular case.</p><p></p><p>Adding 'Ranged touch' to Opportunity attack would not change how Polearm Gamble or Threatening Reach works, because these things don't CARE. They say you can, and trump general rules they contradict as a direct result. Making OA 'Range weapon' would make it that powers that count as melee basic attacks could not work with it, particularily melee implement attacks. On top of this, it would make OAs trigger OAs.</p><p></p><p>Why is this necessary? The game features it supposedly stops tell you you can use them in defiance of the larger rules. Then specific beats general kicks in.... and They. Still. Work.</p><p></p><p>They don't only contradict the rules on range, and nothing in their wording suggests or indicates otherwise. You have a contradiction, as explained by yourself. You have a feat that tells you in no uncertain terms the OA is allowed, so whatever general rule you pull out of your arse that says it can't does not apply.</p></blockquote><p></p>
[QUOTE="DracoSuave, post: 5466658, member: 71571"] So, you have a contradiction, in which case specific STILL BEATS GENERAL. Unless you have some intervening thing that contradicts it. Like Polearm Gamble. EXCEPT THAT POLEARM GAMBLE CONTRADICTS THAT, AND THUS SPECIFIC BEATS GENERAL It's like an entire discussion where specific beats general magically stops applying. [b]The reason Polearm Gamble works is because by pointing out how it does not work, you've pointed out a contradiction. All contradictions are resolved with specific beats general. By pointing out that it does not work, you, in fact, enable it to work via SvG.[/b] Moreover, the exact wording of polearm gamble: 'When a nonadjacent enemy enters a square adjacent to you, [b]you can make an opportunity attack with a polearm against that enemy.[/b]. Every rule you've sited is a general rule. The definition of range is a general rule. The range of Opportunity Attack is a general rule. This, however is a specific rule. So, you telling me that 'The rules on range say you cannot?' Polearm Gamble says 'You can.' The rule on opportunity attack having ranged 1 saying you cannot? Polearm Gamble says 'You can.' Specific Polearm Gamble defeats General you can't in any area there's a contradiction. It is specific enough in terms of scope, and as you've pointed out cannot be run any other way, so it's obvious how Specific beats General works. I don't know what board you went to that doesn't understand what 'You can' and 'Specific beats general' means, but they are 100% wrong in this specific case. They need to go back to 'Rule 1 of 4th edition' school because they are clearly unaware of SvG's existance and what it means in this particular case. Adding 'Ranged touch' to Opportunity attack would not change how Polearm Gamble or Threatening Reach works, because these things don't CARE. They say you can, and trump general rules they contradict as a direct result. Making OA 'Range weapon' would make it that powers that count as melee basic attacks could not work with it, particularily melee implement attacks. On top of this, it would make OAs trigger OAs. Why is this necessary? The game features it supposedly stops tell you you can use them in defiance of the larger rules. Then specific beats general kicks in.... and They. Still. Work. They don't only contradict the rules on range, and nothing in their wording suggests or indicates otherwise. You have a contradiction, as explained by yourself. You have a feat that tells you in no uncertain terms the OA is allowed, so whatever general rule you pull out of your arse that says it can't does not apply. [/QUOTE]
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