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<blockquote data-quote="Aulirophile" data-source="post: 5471259" data-attributes="member: 86312"><p>In order for specific vs general to apply, it has to actually modify a general rule. PG doesn't modify the <em>range </em>of the OA power. You'll note that feats that modify the range of powers/abilities/etc actually <em>say they do so. </em>That is why they win. It isn't just "herp de herp, the feat says to do this so I ignore all the general rules." If it did, PG would trigger off Forced Movement and Shifting. It doesn't, but by your "logic" it would. It doesn't work like that, <em>specific </em>exceptions are made to general rules. Without a <em>specific </em>exception, you don't get to break the general rule. Period. This isn't ambiguous. </p><p></p><p>Look at powers like that allow you to make a stealth check. Do you still need to meet the normal requirements to make a stealth check, even though the power says you can make one? Yes, you do. The MP2 FAQ is explicit on this point. If the game worked like you think it does, that wouldn't be true. But it is, so you're wrong. You can get the <em>exact </em>exceptions the wording gives you, nothing else. PG doesn't give you the range, so you make the OA at the allowed range and it fails. Those are the actual rules.</p><p></p><p>Saying that a feat did something and now doesn't somehow seems relevant to a discussion involving a feat that does something and now... doesn't. Can't imagine where the similarity lies. Mmmm.</p></blockquote><p></p>
[QUOTE="Aulirophile, post: 5471259, member: 86312"] In order for specific vs general to apply, it has to actually modify a general rule. PG doesn't modify the [I]range [/I]of the OA power. You'll note that feats that modify the range of powers/abilities/etc actually [I]say they do so. [/I]That is why they win. It isn't just "herp de herp, the feat says to do this so I ignore all the general rules." If it did, PG would trigger off Forced Movement and Shifting. It doesn't, but by your "logic" it would. It doesn't work like that, [I]specific [/I]exceptions are made to general rules. Without a [I]specific [/I]exception, you don't get to break the general rule. Period. This isn't ambiguous. Look at powers like that allow you to make a stealth check. Do you still need to meet the normal requirements to make a stealth check, even though the power says you can make one? Yes, you do. The MP2 FAQ is explicit on this point. If the game worked like you think it does, that wouldn't be true. But it is, so you're wrong. You can get the [I]exact [/I]exceptions the wording gives you, nothing else. PG doesn't give you the range, so you make the OA at the allowed range and it fails. Those are the actual rules. Saying that a feat did something and now doesn't somehow seems relevant to a discussion involving a feat that does something and now... doesn't. Can't imagine where the similarity lies. Mmmm. [/QUOTE]
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