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Opportunity Attacks - no limit ?
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<blockquote data-quote="Aulirophile" data-source="post: 5472221" data-attributes="member: 86312"><p>Again, "if the most specific thing wins" then PG would trigger off Forced Movement Shifting. It is "more specific" then those rules, by your logic. Only it doesn't work that way. </p><p></p><p>There is zero problem with my reasoning. I didn't say it changes the power. I said it adds a trigger, for you, under which you can <em>use</em> the power. Not the same thing. PG says "Make an OA." Which is a power, OK, I use the power (this is the only actual SvG that PG has btw). From that point onward you are restricted <em>by the power. </em>Just like when a power says "Ally can make an MBA" you are <em>restricted by the power</em>, MBA in this case. So either granted MBAs work at infinite range, or you're wrong. Your choice, but you can't have it both ways. </p><p></p><p>I mean, by your logic PG works at infinite range if someone attempts to <em>teleport </em>next to someone who has it, even though teleport cannot provoke OAs, because PG says "make an OA" and it is "more specific." Things do what they say they do, <em>and nothing else. </em>PG says make an OA, k, made it. The specific order would be Target: Can't Reach. Effect: Make MBA against Target. I have no target. Done. The trigger isn't relevant because you're using the power already. PG doesn't change anything else about OA though... because it doesn't say it does. Things only do what they say. </p><p></p><p>In order for Polearm Gamble to work either the OA power or PG would have to be errata'd. ^.^ And it will be.</p></blockquote><p></p>
[QUOTE="Aulirophile, post: 5472221, member: 86312"] Again, "if the most specific thing wins" then PG would trigger off Forced Movement Shifting. It is "more specific" then those rules, by your logic. Only it doesn't work that way. There is zero problem with my reasoning. I didn't say it changes the power. I said it adds a trigger, for you, under which you can [I]use[/I] the power. Not the same thing. PG says "Make an OA." Which is a power, OK, I use the power (this is the only actual SvG that PG has btw). From that point onward you are restricted [I]by the power. [/I]Just like when a power says "Ally can make an MBA" you are [I]restricted by the power[/I], MBA in this case. So either granted MBAs work at infinite range, or you're wrong. Your choice, but you can't have it both ways. I mean, by your logic PG works at infinite range if someone attempts to [I]teleport [/I]next to someone who has it, even though teleport cannot provoke OAs, because PG says "make an OA" and it is "more specific." Things do what they say they do, [I]and nothing else. [/I]PG says make an OA, k, made it. The specific order would be Target: Can't Reach. Effect: Make MBA against Target. I have no target. Done. The trigger isn't relevant because you're using the power already. PG doesn't change anything else about OA though... because it doesn't say it does. Things only do what they say. In order for Polearm Gamble to work either the OA power or PG would have to be errata'd. ^.^ And it will be. [/QUOTE]
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