Optimize this 3-PC Party

Anyone else?

I'm thinking of replacing Insight with Stealth in the tiefling's skill list, which bumps her Stealth to +10 (she can take it thanks to the Arcane Hunter background).
 

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If the fighter is a tempest, ditch the spiked shield. She gets Two Weapon Defense for free as a class feature, which gives a +1 shield bonus.

She can gain a feat, a point of AC, and effectively one extra magic item by scrapping both bastard sword and the ranger multiclass to take a double weapon instead. FWIW, urgroshes make good weapons for rain of blows (doubly so for dwarves, but that's neither here nor there).
-blarg
 


If the fighter is a tempest, ditch the spiked shield. She gets Two Weapon Defense for free as a class feature, which gives a +1 shield bonus.

She can gain a feat, a point of AC, and effectively one extra magic item by scrapping both bastard sword and the ranger multiclass to take a double weapon instead. FWIW, urgroshes make good weapons for rain of blows (doubly so for dwarves, but that's neither here nor there).
-blarg
After looking at it again, I think I'll keep the spiked shield. While the AC bonus overlaps with Two-Weapon Defense, the shield adds an additional +1 to Reflex, whixh would otherwise be an Achille's Heel for her.
 

Are we reading the same feat? TWD adds a +1 shield bonus to AC and Reflex, the exact same bonuses as a light shield would. There's no reason at all to wield an off-hand spiked shield with the TWD feat, period.

Seriously, give the fighter a double weapon, and you get an extra +1 AC from defensive on top off everything else.
 


I'd say it comes down to how much you'd still want access to Tide of Iron. If you want it, keep the spiked shield; personally, I love Tide of Iron. If Footwork Lure is good enough, you can consider going with something else.

-Dan'L
 

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