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Orbs vs. Evocations II- with level by level data
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<blockquote data-quote="Brother MacLaren" data-source="post: 3496981" data-attributes="member: 15999"><p>And this is unfortunate because doing direct damage to single opponents used to be Evocation's job also. Just looking at the PHB wizard spells, you have the following:</p><p>Area-effect energy-damage spells (13): Burning Hands, Fireball, Lightning Bolt, Ice Storm, Shout, Wall of Fire, Cone of Cold, Otiluke's Freezing Sphere, Delayed Blast Fireball, Prismatic Spray, Sunburst, Greater Shout, Meteor Swarm</p><p>More or less single-target energy-damage spells (9): Ray of Frost, Shocking Grasp, Magic Missile, Scorching Ray, Flaming Sphere, Mordenkainen's Sword, Bigby's Clenched Fist, Polar Ray, Bigby's Crushing Hand. These are either single-target, single-target-at-a-time, or can-be-divided-among-multiple-targets.</p><p>Other energy-damage spells (3): Chain Lightning (kind of single-target, kind of area-effect), plus Wall of Ice and Fire Shield (defensive damage-dealing Evocations)</p><p>Spells that are not energy-damage (20). 6 light/darkness, 9 miscellaneous Force effects, plus Gust of Wind, Shatter, Wind Wall, Sending, and Contingency.</p><p></p><p>Single-target spells are a VERY significant part of the Evocation school, and a major component of the energy-damage-spell subset. To say this shouldn't be Evocation's job anymore... why? Did the designers of the orb spells feel that Conjuration was UNDERPOWERED? Or that evocation was OVERPOWERED?</p><p></p><p>In the PHB, there are 12 direct-damage spells that are <strong>not</strong> Evocation: of these, 4 are Abjurations (Explosive Runes, Fire Trap, Prismatic Wall, Prismatic Sphere), which are not directly used offensively. Another 4 are necromancy: Chill Touch and Vampiric Touch, both doing well below 1d6/level damage, Finger of Death (death or damage similar to 1d6*level/2), and Horrid Wilting (8th level, doing 1d6/level). Another 4 are conjuration: Acid Splash, Acid Arrow, Acid Fog, and Incendiary Cloud, the first one a cantrip and the latter 3 doing low but ongoing damage. </p><p></p><p>Evocation has twice as many direct-damage spells as the other schools combined. Evocation has nearly all the spells that do large amounts of hp damage quickly. Why take that role away from the school?</p></blockquote><p></p>
[QUOTE="Brother MacLaren, post: 3496981, member: 15999"] And this is unfortunate because doing direct damage to single opponents used to be Evocation's job also. Just looking at the PHB wizard spells, you have the following: Area-effect energy-damage spells (13): Burning Hands, Fireball, Lightning Bolt, Ice Storm, Shout, Wall of Fire, Cone of Cold, Otiluke's Freezing Sphere, Delayed Blast Fireball, Prismatic Spray, Sunburst, Greater Shout, Meteor Swarm More or less single-target energy-damage spells (9): Ray of Frost, Shocking Grasp, Magic Missile, Scorching Ray, Flaming Sphere, Mordenkainen's Sword, Bigby's Clenched Fist, Polar Ray, Bigby's Crushing Hand. These are either single-target, single-target-at-a-time, or can-be-divided-among-multiple-targets. Other energy-damage spells (3): Chain Lightning (kind of single-target, kind of area-effect), plus Wall of Ice and Fire Shield (defensive damage-dealing Evocations) Spells that are not energy-damage (20). 6 light/darkness, 9 miscellaneous Force effects, plus Gust of Wind, Shatter, Wind Wall, Sending, and Contingency. Single-target spells are a VERY significant part of the Evocation school, and a major component of the energy-damage-spell subset. To say this shouldn't be Evocation's job anymore... why? Did the designers of the orb spells feel that Conjuration was UNDERPOWERED? Or that evocation was OVERPOWERED? In the PHB, there are 12 direct-damage spells that are [B]not[/B] Evocation: of these, 4 are Abjurations (Explosive Runes, Fire Trap, Prismatic Wall, Prismatic Sphere), which are not directly used offensively. Another 4 are necromancy: Chill Touch and Vampiric Touch, both doing well below 1d6/level damage, Finger of Death (death or damage similar to 1d6*level/2), and Horrid Wilting (8th level, doing 1d6/level). Another 4 are conjuration: Acid Splash, Acid Arrow, Acid Fog, and Incendiary Cloud, the first one a cantrip and the latter 3 doing low but ongoing damage. Evocation has twice as many direct-damage spells as the other schools combined. Evocation has nearly all the spells that do large amounts of hp damage quickly. Why take that role away from the school? [/QUOTE]
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