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Orbs vs. Evocations II- with level by level data
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<blockquote data-quote="Felix" data-source="post: 3497936" data-attributes="member: 3929"><p>Metamagic spells add flexibility to a caster's spell repitoire.</p><p></p><p>For the sorcerer who doesn't have many spells known, metamagic gives him the ability to use lower-level spells effectively without having to choose higher-level but similar function spells. He can pick up <em>Teleport</em> and still use empowered <em>Fireballs</em>.</p><p></p><p>For the wizard, who knows a lot of spells but doesn't have the spells per day to cast them all, metamagic can improve the specific effect of a lower level spell that isn't improved by a higher level one: an Extended <em>Magic Jar</em> will let the necromancer wreak havoc for twice as long; a Stilled <em>Dimension Door</em> will get him out of tight spots (read: grappled) better than will a <em>Teleport</em>. Though for the wizard lacking easy access to inexpensive scribing, he will also benefit from Metamagic in a similar fashion to the Sorcerer: he can get <em>Sending</em> and <em>Telekinesis</em> scribed for free and Empower his <em>Lightning Bolts</em>.</p><p></p><p>On the whole, a higher level spell should be "better" than a lower level metamagiced one. Results will vary depending on play style, and certainly there are times when metamagiced spells will be more appropriate, but I don't think they should be better than higher level spells when the effect of the two spells is exactly (or even nearly) the same.</p><p></p><p>Of course, this post carries the foul reek of opinion. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Felix, post: 3497936, member: 3929"] Metamagic spells add flexibility to a caster's spell repitoire. For the sorcerer who doesn't have many spells known, metamagic gives him the ability to use lower-level spells effectively without having to choose higher-level but similar function spells. He can pick up [i]Teleport[/i] and still use empowered [i]Fireballs[/i]. For the wizard, who knows a lot of spells but doesn't have the spells per day to cast them all, metamagic can improve the specific effect of a lower level spell that isn't improved by a higher level one: an Extended [i]Magic Jar[/i] will let the necromancer wreak havoc for twice as long; a Stilled [i]Dimension Door[/i] will get him out of tight spots (read: grappled) better than will a [i]Teleport[/i]. Though for the wizard lacking easy access to inexpensive scribing, he will also benefit from Metamagic in a similar fashion to the Sorcerer: he can get [i]Sending[/i] and [i]Telekinesis[/i] scribed for free and Empower his [i]Lightning Bolts[/i]. On the whole, a higher level spell should be "better" than a lower level metamagiced one. Results will vary depending on play style, and certainly there are times when metamagiced spells will be more appropriate, but I don't think they should be better than higher level spells when the effect of the two spells is exactly (or even nearly) the same. Of course, this post carries the foul reek of opinion. ;) [/QUOTE]
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