The Bovine Initiate Order is a school of archery and farming techniques, and was founded by Bessy, an Awakened ftr4/rgr4 cow. Bow-vine archers are some of the most respected and feared throughout the land.
Prerequisites:
Profession (Milker): 8 ranks
Knowledge (Bovines): 4 ranks
Ride (Cow familiar mount): 2 ranks
Feats: Point Blank Shot, Precise Shot, Weapon Focus (any bow)
HD: d8
LV BAB FRT REF WIL SPECIAL
01 +01 +2 . +1 . +0 Milk Blast +1d4
02 +02 +3 . +2 . +0 Milk Drinking
03 +03 +3 . +2 . +1 Milk Healthyness
04 +04 +4 . +2 . +1 Milk Blast +2d4
05 +05 +4 . +3 . +1 Milk Blast Knockback
06 +06 +5 . +3 . +2 Greater Milk Drinking
07 +07 +5 . +4 . +2 Milk Blast +3d4
08 +08 +6 . +4 . +2 Milk Blast Disarm
09 +09 +6 . +4 . +3 Milk Healthyness
10 +10 +7 . +5 . +3 Milk Blast +4d4, Supreme Milk Drinking
Proficiencies: The Bowvine Initiate gains no new proficiencies.
Skills: The Bowvine Initiate's class skills are Profession, Knowledge (Farming, Bovines, Archery), Jump, Climb, Swim, Ride, Handle Animal, Animal Empathy, Craft, and Wilderness Lore. The Bowvine Initiate recieves 4 plus their Int modifier skill points per level.
Milk Blast: whenever the Bowvine Initiate hits with a ranged attack, the attack deals +1d4 damage if the target was in the first range increment. At 4th level this increases to +2d4 damage, +3d4 at 7th, and +4d4 at 10th. Subtract 1d4 from the bonus damage dice for each range increment out past the first that the target is. So, a 10th level Bowvine Initiate firing at an enemy 3 range increments away would deal +2d4 damage.
Milk Drinking: By drinking a bottle of milk, the Bowvine Initiate gains the following bonuses: +1 Str, +2 dex, +1 Con, +1 Listen and Spot. At 6th level these bonuses improve to +2 and +4. At 10th level, they become +4 and +6. The bonuses last for a number of rounds equal to 3 + 1 per 2 cups of milk consumed + your (newly improved) Constitution modifier.
Milk Blast Knockback: By forgoing any number of Milk Blast damage dice, the Bowvine Initiate may make his ranged attacks also a bull rush. Treat the bull rush as if it were intiated by a Medium sized creature with a Strength of 10, +3 per die of Milk Blast damage forgone. A Milk Blast Knockback is a full-round action.
Milk Blast Disarm: By forgoing any number of Milk Blast damage dice, the Bowvine Initiate may make the spray of milk knock an opponent's weapon out of their hand. Instead of making a normal disarm roll, treat the Disarm attack as being made at a bonus equal to the character's Dex modifier plus 4 for each die of Milk Blast damage foregone. A Milk Blast Disarm is a full-round action.
Milk Healthyness: The Bowvine Initiate permanently gains one of the following enhancements:
-- +1 bonus to Dexterity
-- +1 bonus to Strength
-- +1 bonus to Constitution
-- +1 bonus to Listen and Spot checks
-- +2 bonus to Listen checks, or
-- +2 bonus to Spot checks.
COWS RULE!!!!!
Prerequisites:
Profession (Milker): 8 ranks
Knowledge (Bovines): 4 ranks
Ride (Cow familiar mount): 2 ranks
Feats: Point Blank Shot, Precise Shot, Weapon Focus (any bow)
HD: d8
LV BAB FRT REF WIL SPECIAL
01 +01 +2 . +1 . +0 Milk Blast +1d4
02 +02 +3 . +2 . +0 Milk Drinking
03 +03 +3 . +2 . +1 Milk Healthyness
04 +04 +4 . +2 . +1 Milk Blast +2d4
05 +05 +4 . +3 . +1 Milk Blast Knockback
06 +06 +5 . +3 . +2 Greater Milk Drinking
07 +07 +5 . +4 . +2 Milk Blast +3d4
08 +08 +6 . +4 . +2 Milk Blast Disarm
09 +09 +6 . +4 . +3 Milk Healthyness
10 +10 +7 . +5 . +3 Milk Blast +4d4, Supreme Milk Drinking
Proficiencies: The Bowvine Initiate gains no new proficiencies.
Skills: The Bowvine Initiate's class skills are Profession, Knowledge (Farming, Bovines, Archery), Jump, Climb, Swim, Ride, Handle Animal, Animal Empathy, Craft, and Wilderness Lore. The Bowvine Initiate recieves 4 plus their Int modifier skill points per level.
Milk Blast: whenever the Bowvine Initiate hits with a ranged attack, the attack deals +1d4 damage if the target was in the first range increment. At 4th level this increases to +2d4 damage, +3d4 at 7th, and +4d4 at 10th. Subtract 1d4 from the bonus damage dice for each range increment out past the first that the target is. So, a 10th level Bowvine Initiate firing at an enemy 3 range increments away would deal +2d4 damage.
Milk Drinking: By drinking a bottle of milk, the Bowvine Initiate gains the following bonuses: +1 Str, +2 dex, +1 Con, +1 Listen and Spot. At 6th level these bonuses improve to +2 and +4. At 10th level, they become +4 and +6. The bonuses last for a number of rounds equal to 3 + 1 per 2 cups of milk consumed + your (newly improved) Constitution modifier.
Milk Blast Knockback: By forgoing any number of Milk Blast damage dice, the Bowvine Initiate may make his ranged attacks also a bull rush. Treat the bull rush as if it were intiated by a Medium sized creature with a Strength of 10, +3 per die of Milk Blast damage forgone. A Milk Blast Knockback is a full-round action.
Milk Blast Disarm: By forgoing any number of Milk Blast damage dice, the Bowvine Initiate may make the spray of milk knock an opponent's weapon out of their hand. Instead of making a normal disarm roll, treat the Disarm attack as being made at a bonus equal to the character's Dex modifier plus 4 for each die of Milk Blast damage foregone. A Milk Blast Disarm is a full-round action.
Milk Healthyness: The Bowvine Initiate permanently gains one of the following enhancements:
-- +1 bonus to Dexterity
-- +1 bonus to Strength
-- +1 bonus to Constitution
-- +1 bonus to Listen and Spot checks
-- +2 bonus to Listen checks, or
-- +2 bonus to Spot checks.
COWS RULE!!!!!