D&D 4E Original 4E Monsters


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Added:
Spirit of Treachery (16 Controller)

I know... too high level for folks to really get any use out of. You could technically decrease it but I suspect the lower level you are, the more vicious basic attacks are compared to what you actually do every round (at 1st, there's not a whole ton of difference... at 16th you should have several 'encounter' abilities and enough dailies to use one every combat or two)

Fitz, Responded in the other thread - basically I think it'll tear up a couple people pretty bad, but it's probably not a TPK.

This last week (including tomorrow) has been pretty tough for time and energy, but sounds like I should be able to scrounge up a little more after this weekend. I hope. :)
 

Thanks for checking it out.

I love the Betrayer. Neat use of the mechanic. As far as the Intangibility goes, why didn't you give it the ability to go intangible temporarily, (Like say, an encounter power) so then you don't have to worry about it being intangible all the time.

Fitz
 

Mostly I think I want to see a normally incorporeal mob like a ghost / shadow first so I can see what the standard is. In the meantime I just wanted to try a variant on 'Okay you're dominated, start fighting your party'.
 


deathdonut said:
So just as a first go-round...do you think these stats look reasonable?
I'm not quite sure how to write up the "Cyclone" portion to make it clear that it's only usable when the special ability is in action.

Goblin Madcapper
Level 2 Elite Brute
Small natural humanoid
XP: 250

This monster needs a power bump. Its defenses in ref and will are really low, I think this monster would get annihilated by the pregen party.
 

Stalker0 said:
This monster needs a power bump. Its defenses in ref and will are really low, I think this monster would get annihilated by the pregen party.

It seemed hard to justify anything higher for reflex than 10 + dex + level. I bumped it by an extra point anyway (elite!) and then added 2 extra points for armor.

Maybe I'm just stuck in 3.x where the stats need justification, but I don't want to break the mold too much.

You're probably right, but keep in mind that this isn't a solo, just an elite. It should count for 2 level 2 goblins so a party of 6 pregens would probably take on two of these and a leader or a few minions.
 

I posted some interesting monster pics in the OCC thread. Oh Keterys, did you ever get anywhere on that Dwarf controller? No rush, but I might've missed it.

I'm working on your update and would hate to leave it out.
 

Actually, can you link me to a bigger pic of that by any chance? I'll do that today... and in multiple versions, at that. I had it open and then my computer crashed and lost some of my notes, and I got distracted, but not fair to leave you hanging after all the work you've done :)
 

hmm I don't have a biggerpic for the dwarf...see if I can find one in a bit though.

But no worries about it if you're not done with it, we just hadn't talked on it in a while.

Feel no pressure bud, because none is being exerted. Your monstrous contributions are aplenty.
 

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